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SynerDexOpen Team Builder
Pokemon Champions - Reg M-B / VGC 2026

Garbodor - Pokemon Champions

Stats, type matchups, abilities, learnset, current usage, and build context for Garbodor in Pokemon Champions.

PoisonStage 1Gen 5
Tournament usageCheck team weaknesses
Garbodor

Base stats

HP
80
Atk
95
Def
82
SpA
60
SpD
82
Spe
75

Type matchups

2x weak to
GroundPsychic
0.5x resists
GrassFightingPoisonBugFairy

Current usage and builds

Moves

Protect
status / Priority +4
60%
Explosion
physical / 250 BP / 100%
51%
Poison Jab
physical / 80 BP / 100%
46%
Gunk Shot
physical / 120 BP / 80%
42%
Drain Punch
physical / 75 BP / 100%
34%
Stomping Tantrum
physical / 75 BP / 100%
20%
Haze
status
19%
Toxic
status / 90%
18%

Items

Sitrus Berry
Restores 1/4 max HP when at 1/2 max HP or less. Single use.
22%
Life Orb
Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.
17%
Focus Sash
If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.
14%
Leftovers
At the end of every turn, holder restores 1/16 of its max HP.
11%
Poison Barb
Holder's Poison-type attacks have 1.2x power.
8%
Choice Scarf
Holder's Speed is 1.5x, but it can only select the first move it executes.
5%
White Herb
Restores all lowered stat stages to 0 when one is less than 0. Single use.
5%
King's Rock
Holder's attacks without a chance to flinch gain a 10% chance to flinch.
4%

Abilities

Aftermath
If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.
55%
Weak Armor
If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.
30%
Stench
This Pokemon's attacks without a chance to flinch gain a 10% chance to flinch.
14%

Spreads

Adamant
HP 32 / Atk 32 / Def 0 / SpA 0 / SpD 2 / Spe 0
18%
Jolly
HP 0 / Atk 32 / Def 2 / SpA 0 / SpD 0 / Spe 32
14%
Jolly
HP 32 / Atk 32 / Def 0 / SpA 0 / SpD 2 / Spe 0
18%
Adamant
HP 0 / Atk 32 / Def 2 / SpA 0 / SpD 0 / Spe 32
14%

Learnset

Acid Spray

Poison - special / 40 BP / 100%

special

100% chance to lower the target's Sp. Def by 2.

Amnesia

Psychic - status

status

Raises the user's Sp. Def by 2.

Ancient Power

Rock - special / 60 BP / 100%

special

10% chance to raise all stats by 1 (not acc/eva).

Attract

Normal - status / 100%

status

A target of the opposite gender gets infatuated.

Belch

Poison - special / 120 BP / 90%

special

Cannot be selected until the user eats a Berry.

Body Press

Fighting - physical / 80 BP / 100%

physical

Uses user's Def stat as Atk in damage calculation.

Body Slam

Normal - physical / 85 BP / 100%

physical

30% chance to paralyze the target.

Clear Smog

Poison - special / 50 BP

special

Resets all of the target's stat stages to 0.

Corrosive Gas

Poison - status / 100%

status

Removes adjacent Pokemon's held items.

Cross Poison

Poison - physical / 70 BP / 100%

physical

High critical hit ratio. 10% chance to poison.

Curse

Ghost - status

status

Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.

Dark Pulse

Dark - special / 80 BP / 100%

special

20% chance to make the target flinch.

Drain Punch

Fighting - physical / 75 BP / 100%

physical

User recovers 50% of the damage dealt.

Endure

Normal - status / Priority +4

status

User survives attacks this turn with at least 1 HP.

Explosion

Normal - physical / 250 BP / 100%

physical

Hits adjacent Pokemon. The user faints.

Facade

Normal - physical / 70-140 BP / 100%

physical

Power doubles if user is burn/poison/paralyzed.

Fling

Dark - physical / 10-130 BP / 100%

physical

Flings the user's item at the target. Power varies.

Focus Blast

Fighting - special / 120 BP / 70%

special

10% chance to lower the target's Sp. Def by 1.

Giga Drain

Grass - special / 75 BP / 100%

special

User recovers 50% of the damage dealt.

Giga Impact

Normal - physical / 150 BP / 90%

physical

User cannot move next turn.

Gunk Shot

Poison - physical / 120 BP / 80%

physical

30% chance to poison the target.

Haze

Ice - status

status

Eliminates all stat changes.

Hyper Beam

Normal - special / 150 BP / 90%

special

User cannot move next turn.

Mud Shot

Ground - special / 55 BP / 95%

special

100% chance to lower the target's Speed by 1.

Pain Split

Normal - status

status

Shares HP of user and target equally.

Payback

Dark - physical / 50 BP / 100%

physical

Power doubles if the user moves after the target.

Poison Jab

Poison - physical / 80 BP / 100%

physical

30% chance to poison the target.

Protect

Normal - status / Priority +4

status

Prevents moves from affecting the user this turn.

Psychic

Psychic - special / 90 BP / 100%

special

10% chance to lower the target's Sp. Def by 1.

Rain Dance

Water - status

status

For 5 turns, heavy rain powers Water moves.

Recycle

Normal - status

status

Restores the item the user last used.

Rest

Psychic - status

status

User sleeps 2 turns and restores HP and status.

Rock Blast

Rock - physical / 25 BP / 90%

physical

Hits 2-5 times in one turn.

Round

Normal - special / 60 BP / 100%

special

Power doubles if others used Round this turn.

Screech

Normal - status / 85%

status

Lowers the target's Defense by 2.

Seed Bomb

Grass - physical / 80 BP / 100%

physical

No additional effect.

Self-Destruct

Normal - physical / 200 BP / 100%

physical

Hits adjacent Pokemon. The user faints.

Sleep Talk

Normal - status

status

User must be asleep. Uses another known move.

Sludge Bomb

Poison - special / 90 BP / 100%

special

30% chance to poison the target.

Sludge Wave

Poison - special / 95 BP / 100%

special

10% chance to poison adjacent Pokemon.

Snore

Normal - special / 50 BP / 100%

special

User must be asleep. 30% chance to flinch target.

Solar Beam

Grass - special / 60-120 BP / 100%

special

Charges turn 1. Hits turn 2. No charge in sunlight.

Spikes

Ground - status

status

Hurts grounded foes on switch-in. Max 3 layers.

Stockpile

Normal - status

status

Raises user's Defense, Sp. Def by 1. Max 3 uses.

Stomping Tantrum

Ground - physical / 75 BP / 100%

physical

Power doubles if the user's last move failed.

Substitute

Normal - status

status

User takes 1/4 its max HP to put in a substitute.

Sunny Day

Fire - status

status

For 5 turns, intense sunlight powers Fire moves.

Swallow

Normal - status

status

Heals the user based on uses of Stockpile.

Thief

Dark - physical / 60 BP / 100%

physical

If the user has no item, it steals the target's.

Thunderbolt

Electric - special / 90 BP / 100%

special

10% chance to paralyze the target.

Toxic

Poison - status / 90%

status

Badly poisons the target. Poison types can't miss.

Toxic Spikes

Poison - status

status

Poisons grounded foes on switch-in. Max 2 layers.

Venoshock

Poison - special / 65 BP / 100%

special

Power doubles if the target is poisoned.

Abilities

Stench

This Pokemon's attacks without a chance to flinch gain a 10% chance to flinch.

Weak Armor

If a physical attack hits this Pokemon, Defense is lowered by 1, Speed is raised by 2.

Aftermath

If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.

Mechanics

Priority

Endure has positive priority.

Forms and items

GarbodorPoisonOpen

Questions

What is Garbodor weak to in Pokemon Champions?

Garbodor is weak to Ground, Psychic based on its Poison typing.

What are Garbodor's base stats?

Garbodor's base stats are HP 80, Atk 95, Def 82, SpA 60, SpD 82, Spe 75.

What are common moves for Garbodor?

Common Garbodor moves include Protect, Explosion, Poison Jab, Gunk Shot in current Reg M-B usage.

Is Garbodor good in the current regulation?

Garbodor has current Reg M-B usage data in PokeSynergy, with its most common moves, abilities, items, and spreads listed here.