{"moveDex":[{"id":"accelerock","name":"Accelerock","type":"rock","category":"physical","power":40,"accuracy":100,"priority":1,"contact":true,"description":"Usually goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user smashes into the target at high speed. This move always goes first."},{"id":"acidarmor","name":"Acid Armor","type":"poison","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Defense by 2.","gameEffect":"Raises the user’s Defense by two stages.","flavorText":"The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat."},{"id":"acidspray","name":"Acid Spray","type":"poison","category":"special","power":40,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to lower the target's Sp. Def by 2.","gameEffect":"Inflicts regular damage. Lowers the target’s Special Defense by two stages.","flavorText":"The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat."},{"id":"acrobatics","name":"Acrobatics","type":"flying","category":"physical","power":55,"accuracy":100,"priority":0,"contact":true,"description":"Power doubles if the user has no held item.","gameEffect":"Inflicts regular damage. If the user has no held item, this move has double power.","flavorText":"The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item."},{"id":"acupressure","name":"Acupressure","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises a random stat of the user or an ally by 2.","gameEffect":"Raises one of the target’s stats by two stages. The raised stat is chosen at random from any stats that can be raised by two stages. If no stat is eligible, this move will fail. If the target has a Substitute, this move will have no effect, even if the user is the target. This move cannot be copied by Mirror Move.","flavorText":"The user applies pressure to stress points, sharply boosting one of its or its allies' stats."},{"id":"aerialace","name":"Aerial Ace","type":"flying","category":"physical","power":60,"accuracy":null,"priority":0,"contact":true,"description":"This move does not check accuracy.","gameEffect":"Inflicts regular damage. Ignores accuracy and evasion modifiers.","flavorText":"The user confounds the target with speed, then slashes. This attack never misses."},{"id":"afteryou","name":"After You","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"The target makes its move right after the user.","gameEffect":"The target will act next this turn, regardless of Speed or move priority. If the target has already acted this turn, this move will fail.","flavorText":"The user helps the target and makes it use its move right after the user."},{"id":"agility","name":"Agility","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Speed by 2.","gameEffect":"Raises the user’s Speed by two stages.","flavorText":"The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat."},{"id":"aircutter","name":"Air Cutter","type":"flying","category":"special","power":60,"accuracy":95,"priority":0,"contact":false,"description":"High critical hit ratio. Hits adjacent foes.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit."},{"id":"airslash","name":"Air Slash","type":"flying","category":"special","power":75,"accuracy":95,"priority":0,"contact":false,"description":"30% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The user attacks with a blade of air that slices even the sky. This may also make the target flinch."},{"id":"alluringvoice","name":"Alluring Voice","type":"fairy","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"100% confuse target that had a stat rise this turn.","gameEffect":null,"flavorText":"The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn."},{"id":"allyswitch","name":"Ally Switch","type":"psychic","category":"status","power":0,"accuracy":null,"priority":2,"contact":false,"description":"User and ally swap positions; using again can fail.","gameEffect":"User switches position on the field with the friendly Pokémon opposite it. If the user is in the middle position in a triple battle, or there are no other friendly Pokémon, this move will fail.","flavorText":"The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession."},{"id":"amnesia","name":"Amnesia","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Sp. Def by 2.","gameEffect":"Raises the user’s Special Defense by two stages.","flavorText":"The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat."},{"id":"ancientpower","name":"Ancient Power","type":"rock","category":"special","power":60,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to raise all stats by 1 (not acc/eva).","gameEffect":"Inflicts regular damage. Has a chance to raise all of the user’s stats one stage.","flavorText":"The user attacks with a prehistoric power. This may also boost all the user's stats at once."},{"id":"appleacid","name":"Apple Acid","type":"grass","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to lower the target's Sp. Def by 1.","gameEffect":null,"flavorText":"The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat."},{"id":"aquacutter","name":"Aqua Cutter","type":"water","category":"physical","power":70,"accuracy":100,"priority":0,"contact":false,"description":"High critical hit ratio.","gameEffect":null,"flavorText":"The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit."},{"id":"aquajet","name":"Aqua Jet","type":"water","category":"physical","power":40,"accuracy":100,"priority":1,"contact":true,"description":"Usually goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first."},{"id":"aquaring","name":"Aqua Ring","type":"water","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User recovers 1/16 max HP per turn.","gameEffect":"Restores 1/16 of the user’s max HP at the end of each turn. If the user leaves the field, this effect ends. This effect is passed on by Baton Pass.","flavorText":"The user envelops itself in a veil made of water. It regains some HP every turn."},{"id":"aquastep","name":"Aqua Step","type":"water","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to raise the user's Speed by 1.","gameEffect":null,"flavorText":"The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat."},{"id":"aquatail","name":"Aqua Tail","type":"water","category":"physical","power":90,"accuracy":90,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks by swinging its tail as if it were a vicious wave in a raging storm."},{"id":"armorcannon","name":"Armor Cannon","type":"fire","category":"special","power":120,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the user's Defense and Sp. Def by 1.","gameEffect":null,"flavorText":"The user shoots its own armor out as blazing projectiles. This also lowers the user’s Defense and Sp. Def stats."},{"id":"aromaticmist","name":"Aromatic Mist","type":"fairy","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises an ally's Sp. Def by 1.","gameEffect":"Raises a selected ally’s Special Defense by one stage.","flavorText":"The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma."},{"id":"assurance","name":"Assurance","type":"dark","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"Power doubles if target was damaged this turn.","gameEffect":"Inflicts regular damage. If the target takes damage this turn for any reason before this move is used, this move has double power.","flavorText":"This move's power is doubled if the target has already taken some damage in the same turn."},{"id":"attract","name":"Attract","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"A target of the opposite gender gets infatuated.","gameEffect":"Causes the target to fall in love with the user, giving it a 50% chance to do nothing each turn. If the user and target are the same gender, or either is genderless, this move will fail. If either Pokémon leaves the field, this effect ends.","flavorText":"If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves."},{"id":"aurasphere","name":"Aura Sphere","type":"fighting","category":"special","power":80,"accuracy":null,"priority":0,"contact":false,"description":"This move does not check accuracy.","gameEffect":"Inflicts regular damage. Ignores accuracy and evasion modifiers.","flavorText":"The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses."},{"id":"aurawheel","name":"Aura Wheel","type":"electric","category":"physical","power":110,"accuracy":100,"priority":0,"contact":false,"description":"Morpeko: Electric; Hangry: Dark; 100% +1 Spe.","gameEffect":null,"flavorText":"Morpeko attacks and boosts its Speed stat with the energy stored in its cheeks. This move's type changes depending on the user's form."},{"id":"auroraveil","name":"Aurora Veil","type":"ice","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, damage to allies halved. Snow only.","gameEffect":"Places the Aurora Veil effect on the user’s side of the field for the next 5 turns. If the weather is not Hail, or the weather is disabled by the effects of Cloud Nine or Air Lock, this move will fail. Any regular damage dealt to an affected Pokémon is reduced by ½. (If there are multiple Pokémon on the affected field, the reduction is ⅓.)","flavorText":"This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing."},{"id":"avalanche","name":"Avalanche","type":"ice","category":"physical","power":60,"accuracy":100,"priority":-4,"contact":true,"description":"Power doubles if user is damaged by the target.","gameEffect":"Inflicts regular damage. If the target damaged the user this turn and was the last to do so, this move has double power. Pain Split does not count as damaging the user.","flavorText":"This move's power is doubled if the target has inflicted damage on the user in the same turn."},{"id":"axekick","name":"Axe Kick","type":"fighting","category":"physical","power":120,"accuracy":90,"priority":0,"contact":true,"description":"30% confusion. User loses 50% max HP if miss.","gameEffect":null,"flavorText":"The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead."},{"id":"babydolleyes","name":"Baby-Doll Eyes","type":"fairy","category":"status","power":0,"accuracy":100,"priority":1,"contact":false,"description":"Lowers the target's Attack by 1.","gameEffect":"Lowers the target’s Attack by one stage.","flavorText":"The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first."},{"id":"banefulbunker","name":"Baneful Bunker","type":"poison","category":"status","power":0,"accuracy":null,"priority":4,"contact":false,"description":"Protects from moves. Contact: poison.","gameEffect":"Grants the user protection for the rest of the turn. If a Pokémon attempts to use a move that makes contact with the user, that Pokémon will be poisoned. This move’s chance of success halves every time it’s used consecutively with any other protection move.","flavorText":"In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact."},{"id":"barbbarrage","name":"Barb Barrage","type":"poison","category":"physical","power":60,"accuracy":100,"priority":0,"contact":false,"description":"50% psn. 2x power if target already poisoned.","gameEffect":null,"flavorText":"The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned."},{"id":"batonpass","name":"Baton Pass","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User switches, passing stat changes and more.","gameEffect":"User switches out, and the trainer selects a replacement Pokémon from the party. Stat changes, confusion, and persistent move effects are passed along to the replacement Pokémon. The following move effects are passed: * Aqua Ring * both the user’s and target’s effect of Block, Mean Look, and Spider Web * the curse effect of Curse * Embargo * Focus Energy or an activated Lansat Berry * Gastro Acid * Ingrain * being sapped by Leech Seed * being targeted by Lock-On or Mind Reader * Magnet Rise * Perish Song’s counter * Power Trick * Substitute; the doll’s HP is unchanged The replacement Pokémon does not trigger effects that respond to Pokémon switching in.","flavorText":"The user switches places with a party Pokémon in waiting and passes along any stat changes."},{"id":"beakblast","name":"Beak Blast","type":"flying","category":"physical","power":120,"accuracy":100,"priority":-3,"contact":false,"description":"Burns on contact with the user before it moves.","gameEffect":"Begins charging at the start of the turn, then attacks as normal. Any Pokémon that makes contact with the user while charging is burned. The charging is not affected by accuracy, sleep, paralysis, or any other effect that would interfere with a move.","flavorText":"The user first heats up its beak, and then it attacks the target. Making direct contact with the user while it's heating up its beak results in a burn."},{"id":"beatup","name":"Beat Up","type":"dark","category":"physical","power":0,"accuracy":100,"priority":0,"contact":false,"description":"All healthy allies aid in damaging the target.","gameEffect":"Inflicts typeless regular damage. Every Pokémon in the user’s party, excepting those that have fainted or have a major status effect, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. Dark Pokémon still get STAB. This effect breaks through Wonder Guard.","flavorText":"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."},{"id":"belch","name":"Belch","type":"poison","category":"special","power":120,"accuracy":90,"priority":0,"contact":false,"description":"Cannot be selected until the user eats a Berry.","gameEffect":"Inflicts regular damage. Can only be used if the user has eaten a berry since the beginning of the battle. After the user eats a berry, it may use this move any number of times until the end of the battle, even if it switches out. Eating a held berry, eating a berry via Bug Bite or Pluck, or being the target of a Flung berry will enable this move. Feeding a Pokémon a berry from the bag or using Natural Gift will not. If the trainer chooses this move when it cannot be used, the choice is rejected outright and the trainer must choose another move.","flavorText":"The user lets out a damaging belch at the target. The user must eat a held Berry to use this move."},{"id":"bellydrum","name":"Belly Drum","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User loses 50% max HP. Maximizes Attack.","gameEffect":"User pays half its max HP to raise its Attack to +6 stages. If the user cannot pay the HP cost, this move will fail.","flavorText":"The user maximizes its Attack stat but loses HP equal to half its max HP."},{"id":"bind","name":"Bind","type":"normal","category":"physical","power":15,"accuracy":85,"priority":0,"contact":true,"description":"Traps and damages the target for 4-5 turns.","gameEffect":"Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.","flavorText":"A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns."},{"id":"bite","name":"Bite","type":"dark","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"30% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The target is bitten with viciously sharp fangs. This may also make the target flinch."},{"id":"bitterblade","name":"Bitter Blade","type":"fire","category":"physical","power":90,"accuracy":100,"priority":0,"contact":true,"description":"User recovers 50% of the damage dealt.","gameEffect":null,"flavorText":"The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target."},{"id":"bittermalice","name":"Bitter Malice","type":"ghost","category":"special","power":75,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to lower the target's Attack by 1.","gameEffect":null,"flavorText":"The user attacks the target with spine-chilling resentment. This also lowers the target’s Attack stat."},{"id":"blastburn","name":"Blast Burn","type":"fire","category":"special","power":150,"accuracy":90,"priority":0,"contact":false,"description":"User cannot move next turn.","gameEffect":"Inflicts regular damage. User loses its next turn to \"recharge\", and cannot attack or switch out during that turn.","flavorText":"The target is razed by a fiery explosion. The user can't move on the next turn."},{"id":"blazekick","name":"Blaze Kick","type":"fire","category":"physical","power":85,"accuracy":90,"priority":0,"contact":true,"description":"High critical hit ratio. 10% chance to burn.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move. Has a chance to burn the target.","flavorText":"The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn."},{"id":"blizzard","name":"Blizzard","type":"ice","category":"special","power":110,"accuracy":70,"priority":0,"contact":false,"description":"10% chance to freeze foe(s). Can't miss in Snow.","gameEffect":"Inflicts regular damage. Has a chance to freeze the target. During Hail, this move has 100% accuracy. It also has a (100 - accuracy)% chance to break through the protection of Protect and Detect.","flavorText":"A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen."},{"id":"block","name":"Block","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Prevents the target from switching out.","gameEffect":"The target cannot switch out normally. Ignores accuracy and evasion modifiers. This effect ends when the user leaves the field. The target may still escape by using Baton Pass, U-turn, or a Shed Shell. Both the user and the target pass on this effect with Baton Pass.","flavorText":"The user blocks the target's way with arms spread wide to prevent the target from fleeing."},{"id":"bodypress","name":"Body Press","type":"fighting","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"Uses user's Def stat as Atk in damage calculation.","gameEffect":null,"flavorText":"The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals."},{"id":"bodyslam","name":"Body Slam","type":"normal","category":"physical","power":85,"accuracy":100,"priority":0,"contact":true,"description":"30% chance to paralyze the target.","gameEffect":"Inflicts regular damage. Has a chance to paralyze the target.","flavorText":"The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis."},{"id":"bonerush","name":"Bone Rush","type":"ground","category":"physical","power":30,"accuracy":90,"priority":0,"contact":false,"description":"Hits 2-5 times in one turn.","gameEffect":"Inflicts regular damage. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.","flavorText":"The user attacks by striking the target with a hard bone. This move hits two to five times in a row."},{"id":"boomburst","name":"Boomburst","type":"normal","category":"special","power":140,"accuracy":100,"priority":0,"contact":false,"description":"No additional effect. Hits adjacent Pokemon.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks everything around it with the destructive power of a terrible explosive sound."},{"id":"bounce","name":"Bounce","type":"flying","category":"physical","power":85,"accuracy":85,"priority":0,"contact":true,"description":"Bounces turn 1. Hits turn 2. 30% paralyze.","gameEffect":"Inflicts regular damage. User bounces high into the air for one turn, becoming immune to attack, and hits on the second turn. Has a chance to paralyze the target. During the immune turn, Gust, Hurricane, Sky Uppercut, Smack Down, Thunder, and Twister still hit the user normally. Gust and Twister also have double power against the user. The damage from Hail and Sandstorm still applies during the immune turn. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be used while Gravity is in effect. This move cannot be selected by Sleep Talk.","flavorText":"The user bounces up high on the first turn, then drops onto the target on the next turn. This may also leave the target with paralysis."},{"id":"bravebird","name":"Brave Bird","type":"flying","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Has 33% recoil.","gameEffect":"Inflicts regular damage. User takes 1/3 the damage it inflicts in recoil.","flavorText":"The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot."},{"id":"breakingswipe","name":"Breaking Swipe","type":"dragon","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to lower the foe(s) Attack by 1.","gameEffect":"Inflicts regular damage. Lowers the target’s Attack by one stage.","flavorText":"The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats."},{"id":"brickbreak","name":"Brick Break","type":"fighting","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"Destroys screens, unless the target is immune.","gameEffect":"Destroys any Light Screen or Reflect on the target’s side of the field, then inflicts regular damage.","flavorText":"The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect."},{"id":"brutalswing","name":"Brutal Swing","type":"dark","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"No additional effect. Hits adjacent Pokemon.","gameEffect":"Inflicts regular damage.","flavorText":"The user swings its body around violently to inflict damage on everything in its vicinity."},{"id":"bugbite","name":"Bug Bite","type":"bug","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"User steals and eats the target's Berry.","gameEffect":"Inflicts regular damage. If the target is holding a berry, this move has double power, and the user takes the berry and uses it immediately. If the target is holding a Jaboca Berry or Rowap Berry, the berry is still removed, but has no effect. If this move is super effective and the target is holding a berry that can reduce this move’s damage, it will do so, and will not be stolen.","flavorText":"The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect."},{"id":"bugbuzz","name":"Bug Buzz","type":"bug","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to lower the target's Sp. Def by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Defense by one stage.","flavorText":"The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat."},{"id":"bulkup","name":"Bulk Up","type":"fighting","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Attack and Defense by 1.","gameEffect":"Raises the user’s Attack and Defense by one stage each.","flavorText":"The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats."},{"id":"bulldoze","name":"Bulldoze","type":"ground","category":"physical","power":60,"accuracy":100,"priority":0,"contact":false,"description":"100% chance lower adjacent Pkmn Speed by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Speed by one stage.","flavorText":"The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit."},{"id":"bulletpunch","name":"Bullet Punch","type":"steel","category":"physical","power":40,"accuracy":100,"priority":1,"contact":true,"description":"Usually goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user strikes the target with tough punches as fast as bullets. This move always goes first."},{"id":"bulletseed","name":"Bullet Seed","type":"grass","category":"physical","power":25,"accuracy":100,"priority":0,"contact":false,"description":"Hits 2-5 times in one turn.","gameEffect":"Inflicts regular damage. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.","flavorText":"The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row."},{"id":"burningjealousy","name":"Burning Jealousy","type":"fire","category":"special","power":70,"accuracy":100,"priority":0,"contact":false,"description":"100% burns a target that had a stat rise this turn.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn."},{"id":"burnup","name":"Burn Up","type":"fire","category":"special","power":130,"accuracy":100,"priority":0,"contact":false,"description":"User's Fire type becomes typeless; must be Fire.","gameEffect":"Inflicts regular damage. Removes the user’s Fire type after damage calculation. If the user is not Fire-type, this move will fail.","flavorText":"To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type."},{"id":"calmmind","name":"Calm Mind","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Sp. Atk and Sp. Def by 1.","gameEffect":"Raises the user’s Special Attack and Special Defense by one stage each.","flavorText":"The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats."},{"id":"ceaselessedge","name":"Ceaseless Edge","type":"dark","category":"physical","power":65,"accuracy":90,"priority":0,"contact":true,"description":"Sets a layer of Spikes on the opposing side.","gameEffect":null,"flavorText":"The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes."},{"id":"charge","name":"Charge","type":"electric","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"+1 SpD, user's next Electric move 2x power.","gameEffect":"Raises the user’s Special Defense by one stage. If the user uses an Electric move next turn, its power will be doubled.","flavorText":"The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat."},{"id":"chargebeam","name":"Charge Beam","type":"electric","category":"special","power":50,"accuracy":90,"priority":0,"contact":false,"description":"70% chance to raise the user's Sp. Atk by 1.","gameEffect":"Inflicts regular damage. Has a chance to raise the user’s Special Attack by one stage.","flavorText":"The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat."},{"id":"charm","name":"Charm","type":"fairy","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the target's Attack by 2.","gameEffect":"Lowers the target’s Attack by two stages.","flavorText":"The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat."},{"id":"chillingwater","name":"Chilling Water","type":"water","category":"special","power":50,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to lower the target's Attack by 1.","gameEffect":null,"flavorText":"The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat."},{"id":"chillyreception","name":"Chilly Reception","type":"ice","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Starts Snow. User switches out.","gameEffect":null,"flavorText":"The user tells a chillingly bad joke before switching places with a party Pokémon in waiting. This summons a snowstorm lasting five turns."},{"id":"circlethrow","name":"Circle Throw","type":"fighting","category":"physical","power":60,"accuracy":90,"priority":-6,"contact":true,"description":"Forces the target to switch to a random ally.","gameEffect":"Inflicts regular damage, then switches the target out for another of its trainer’s Pokémon, selected at random. If the target is under the effect of Ingrain or Suction Cups, or it has a Substitute, or its Trainer has no more usable Pokémon, it will not be switched out. If the target is a wild Pokémon, the battle ends instead.","flavorText":"The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon."},{"id":"clangingscales","name":"Clanging Scales","type":"dragon","category":"special","power":110,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the user's Defense by 1.","gameEffect":"Inflicts regular damage. Lowers the user’s Defense by one stage.","flavorText":"The user rubs the scales on its entire body and makes a huge noise to attack opposing Pokémon. The user's Defense stat is lowered after the attack."},{"id":"clangoroussoul","name":"Clangorous Soul","type":"dragon","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"User loses 33% of its max HP. +1 to all stats.","gameEffect":null,"flavorText":"The user boosts all its stats by using some of its own HP."},{"id":"clearsmog","name":"Clear Smog","type":"poison","category":"special","power":50,"accuracy":null,"priority":0,"contact":false,"description":"Resets all of the target's stat stages to 0.","gameEffect":"Inflicts regular damage. All of the target’s stat modifiers are reset to zero.","flavorText":"The user attacks the target by throwing a clump of special mud. All stat changes are eliminated."},{"id":"closecombat","name":"Close Combat","type":"fighting","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Lowers the user's Defense and Sp. Def by 1.","gameEffect":"Inflicts regular damage, then lowers the user’s Defense and Special Defense by one stage each.","flavorText":"The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats."},{"id":"coaching","name":"Coaching","type":"fighting","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises an ally's Attack and Defense by 1.","gameEffect":"Inflicts regular damage.","flavorText":"The user properly coaches its ally Pokémon, boosting their Attack and Defense stats."},{"id":"coil","name":"Coil","type":"poison","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises user's Attack, Defense, accuracy by 1.","gameEffect":"Raises the user’s Attack, Defense, and accuracy by one stage each.","flavorText":"The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy."},{"id":"comeuppance","name":"Comeuppance","type":"dark","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"If hit by an attack, returns 1.5x damage.","gameEffect":null,"flavorText":"The user retaliates with much greater force against the opponent that last inflicted damage on it."},{"id":"confuseray","name":"Confuse Ray","type":"ghost","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Confuses the target.","gameEffect":"Confuses the target.","flavorText":"The target is exposed to a sinister ray that causes confusion."},{"id":"copycat","name":"Copycat","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Uses the last move used in the battle.","gameEffect":"Uses the last move that was used successfully by any Pokémon, including the user. This move cannot copy itself, nor Roar nor Whirlwind. This move cannot be copied by Mirror Move, nor selected by Assist, Metronome, or Sleep Talk.","flavorText":"The user mimics the move used immediately before it. The move fails if no other move has been used yet."},{"id":"corrosivegas","name":"Corrosive Gas","type":"poison","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Removes adjacent Pokemon's held items.","gameEffect":"Inflicts regular damage.","flavorText":"The user surrounds everything around it with highly acidic gas and melts away items they hold."},{"id":"cosmicpower","name":"Cosmic Power","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Defense and Sp. Def by 1.","gameEffect":"Raises the user’s Defense and Special Defense by one stage.","flavorText":"The user absorbs a mystical power from space to boost its Defense and Sp. Def stats."},{"id":"cottonguard","name":"Cotton Guard","type":"grass","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Defense by 3.","gameEffect":"Raises the user’s Defense by three stages.","flavorText":"The user protects itself by wrapping its body in soft cotton, drastically boosting its Defense stat."},{"id":"cottonspore","name":"Cotton Spore","type":"grass","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the target's Speed by 2.","gameEffect":"Lowers the target’s Speed by two stages.","flavorText":"The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats."},{"id":"counter","name":"Counter","type":"fighting","category":"physical","power":0,"accuracy":100,"priority":-5,"contact":true,"description":"If hit by physical attack, returns double damage.","gameEffect":"Targets the last opposing Pokémon to hit the user with a physical move this turn. Inflicts twice the damage that move did to the user. If there is no eligible target, this move will fail. Type immunity applies, but other type effects are ignored. This move cannot be copied by Mirror Move, nor selected by Assist or Metronome.","flavorText":"A retaliatory attack that counters any physical move, inflicting double the damage taken."},{"id":"covet","name":"Covet","type":"normal","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"If the user has no item, it steals the target's.","gameEffect":"Inflicts regular damage. If the target is holding an item and the user is not, the user will permanently take the item. Damage is still inflicted if an item cannot be taken. Pokémon with Sticky Hold or Multitype are immune to the item theft effect. The target cannot recover its item with Recycle. This move cannot be selected by Assist or Metronome.","flavorText":"The user endearingly approaches the target, then steals the target's held item."},{"id":"crabhammer","name":"Crabhammer","type":"water","category":"physical","power":100,"accuracy":95,"priority":0,"contact":true,"description":"High critical hit ratio.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The target is hammered with a large pincer. This move has a heightened chance of landing a critical hit."},{"id":"crosschop","name":"Cross Chop","type":"fighting","category":"physical","power":100,"accuracy":80,"priority":0,"contact":true,"description":"High critical hit ratio.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit."},{"id":"crosspoison","name":"Cross Poison","type":"poison","category":"physical","power":70,"accuracy":100,"priority":0,"contact":true,"description":"High critical hit ratio. 10% chance to poison.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move. Has a chance to poison the target.","flavorText":"A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit."},{"id":"crunch","name":"Crunch","type":"dark","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"20% chance to lower the target's Defense by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Defense by one stage.","flavorText":"The user crunches up the target with sharp fangs. This may also lower the target's Defense stat."},{"id":"crushclaw","name":"Crush Claw","type":"normal","category":"physical","power":75,"accuracy":95,"priority":0,"contact":true,"description":"50% chance to lower the target's Defense by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Defense by one stage.","flavorText":"The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat."},{"id":"curse","name":"Curse","type":"ghost","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.","gameEffect":"If the user is a Ghost: user pays half its max HP to place a curse on the target, damaging it for 1/4 its max HP every turn. Otherwise: Lowers the user’s Speed by one stage, and raises its Attack and Defense by one stage each. The curse effect is passed on by Baton Pass. This move cannot be copied by Mirror Move.","flavorText":"A move that has different effects depending on whether the user is a Ghost type or not."},{"id":"darkestlariat","name":"Darkest Lariat","type":"dark","category":"physical","power":85,"accuracy":100,"priority":0,"contact":true,"description":"Ignores the target's stat stage changes.","gameEffect":"Inflicts regular damage. Damage calculation ignores the target’s stat modifiers, including evasion.","flavorText":"The user swings both arms and hits the target. The target's stat changes don't affect the damage inflicted by this move."},{"id":"darkpulse","name":"Dark Pulse","type":"dark","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"20% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The user releases a horrible aura imbued with ill intent. This may also make the target flinch."},{"id":"dazzlinggleam","name":"Dazzling Gleam","type":"fairy","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"No additional effect. Hits adjacent foes.","gameEffect":"Inflicts regular damage.","flavorText":"The user damages opposing Pokémon by emitting a powerful flash."},{"id":"decorate","name":"Decorate","type":"fairy","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the target's Attack and Sp. Atk by 2.","gameEffect":null,"flavorText":"The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target."},{"id":"defog","name":"Defog","type":"flying","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"-1 evasion; ends user and target hazards/terrain.","gameEffect":"Lowers the target’s evasion by one stage. Clears away fog. Removes the effects of Mist, Light Screen, Reflect, Safeguard, Spikes, Stealth Rock, and Toxic Spikes from the target’s side of the field. If the target is protected by Mist, it will prevent the evasion change, then be removed by this move.","flavorText":"A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness."},{"id":"destinybond","name":"Destiny Bond","type":"ghost","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"If an opponent knocks out the user, it also faints.","gameEffect":"If the user faints before its next move, the Pokémon that fainted it will automatically faint. End-of-turn damage is ignored. This move cannot be selected by Assist or Metronome.","flavorText":"If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession."},{"id":"detect","name":"Detect","type":"fighting","category":"status","power":0,"accuracy":null,"priority":4,"contact":false,"description":"Prevents moves from affecting the user this turn.","gameEffect":"No moves will hit the user for the remainder of this turn. If the user is last to act this turn, this move will fail. If the user successfully used Detect, Endure, Protect, Quick Guard, or Wide Guard on the last turn, this move has a 50% chance to fail. Lock-On, Mind Reader, and No Guard provide a (100 – accuracy)% chance for moves to break through this move. This does not apply to one-hit KO moves (Fissure, Guillotine, Horn Drill, and Sheer Cold); those are always blocked by this move. Thunder during Rain Dance and Blizzard during Hail have a 30% chance to break through this move. The following effects are not prevented by this move: * Acupressure from an ally * Curse’s curse effect * Delayed damage from Doom Desire and Future Sight; however, these moves will be prevented if they are used this turn * Feint, which will also end this move’s protection after it hits * Imprison * Perish Song * Shadow Force * Moves that merely copy the user, such as Transform or Psych Up This move cannot be selected by Assist or Metronome.","flavorText":"This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession."},{"id":"dig","name":"Dig","type":"ground","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"Digs underground turn 1, strikes turn 2.","gameEffect":"Inflicts regular damage. User digs underground for one turn, becoming immune to attack, and hits on the second turn. During the immune turn, Earthquake, Fissure, and Magnitude still hit the user normally, and their power is doubled if appropriate. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be selected by Sleep Talk.","flavorText":"The user burrows into the ground on the first turn, then attacks on the next turn."},{"id":"direclaw","name":"Dire Claw","type":"poison","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"30% chance to sleep, poison, or paralyze target.","gameEffect":null,"flavorText":"The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep."},{"id":"disable","name":"Disable","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"For 4 turns, disables the target's last move used.","gameEffect":"Disables the target’s last used move, preventing its use for 4–7 turns, selected at random, or until the target leaves the field. If the target hasn’t used a move since entering the field, if it tried to use a move this turn and failed, if its last used move has 0 PP remaining, or if it already has a move disabled, this move will fail.","flavorText":"For four turns, the target will be unable to use whichever move it last used."},{"id":"discharge","name":"Discharge","type":"electric","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"30% chance to paralyze adjacent Pokemon.","gameEffect":"Inflicts regular damage. Has a chance to paralyze the target.","flavorText":"The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis."},{"id":"dive","name":"Dive","type":"water","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"Dives underwater turn 1, strikes turn 2.","gameEffect":"Inflicts regular damage. User dives underwater for one turn, becoming immune to attack, and hits on the second turn. During the immune turn, Surf, and Whirlpool still hit the user normally, and their power is doubled if appropriate. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be selected by Sleep Talk.","flavorText":"The user dives on the first turn, then floats up and attacks on the next turn."},{"id":"doubleedge","name":"Double-Edge","type":"normal","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Has 33% recoil.","gameEffect":"Inflicts regular damage. User takes 1/3 the damage it inflicts in recoil.","flavorText":"A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot."},{"id":"doublehit","name":"Double Hit","type":"normal","category":"physical","power":35,"accuracy":90,"priority":0,"contact":true,"description":"Hits 2 times in one turn.","gameEffect":"Inflicts regular damage. Hits twice in one turn.","flavorText":"The user slams the target with a tail or the like. The target is hit twice in a row."},{"id":"doubleteam","name":"Double Team","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's evasiveness by 1.","gameEffect":"Raises the user’s evasion by one stage.","flavorText":"By moving rapidly, the user makes illusory copies of itself to boost its evasiveness."},{"id":"dracometeor","name":"Draco Meteor","type":"dragon","category":"special","power":130,"accuracy":90,"priority":0,"contact":false,"description":"Lowers the user's Sp. Atk by 2.","gameEffect":"Inflicts regular damage, then lowers the user’s Special Attack by two stages.","flavorText":"Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat."},{"id":"dragoncheer","name":"Dragon Cheer","type":"dragon","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Ally: Crit ratio +1, or +2 if ally is Dragon type.","gameEffect":null,"flavorText":"The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more."},{"id":"dragonclaw","name":"Dragon Claw","type":"dragon","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The user slashes the target with huge, sharp claws to inflict damage."},{"id":"dragondance","name":"Dragon Dance","type":"dragon","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Attack and Speed by 1.","gameEffect":"Raises the user’s Attack and Speed by one stage each.","flavorText":"The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats."},{"id":"dragondarts","name":"Dragon Darts","type":"dragon","category":"physical","power":50,"accuracy":100,"priority":0,"contact":false,"description":"Hits twice. Doubles: Tries to hit each foe once.","gameEffect":null,"flavorText":"The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once."},{"id":"dragonpulse","name":"Dragon Pulse","type":"dragon","category":"special","power":85,"accuracy":100,"priority":0,"contact":false,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The target is attacked with a shock wave generated by the user's gaping mouth."},{"id":"dragonrush","name":"Dragon Rush","type":"dragon","category":"physical","power":100,"accuracy":75,"priority":0,"contact":true,"description":"20% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch."},{"id":"dragontail","name":"Dragon Tail","type":"dragon","category":"physical","power":60,"accuracy":90,"priority":-6,"contact":true,"description":"Forces the target to switch to a random ally.","gameEffect":"Inflicts regular damage, then switches the target out for another of its trainer’s Pokémon, selected at random. If the target is under the effect of Ingrain or Suction Cups, or it has a Substitute, or its Trainer has no more usable Pokémon, it will not be switched out. If the target is a wild Pokémon, the battle ends instead.","flavorText":"The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon."},{"id":"drainingkiss","name":"Draining Kiss","type":"fairy","category":"special","power":50,"accuracy":100,"priority":0,"contact":true,"description":"User recovers 75% of the damage dealt.","gameEffect":"Deals regular damage. Drains 75% of the damage inflicted to heal the user.","flavorText":"The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target."},{"id":"drainpunch","name":"Drain Punch","type":"fighting","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"User recovers 50% of the damage dealt.","gameEffect":"Inflicts regular damage. Drains half the damage inflicted to heal the user.","flavorText":"The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target."},{"id":"drillpeck","name":"Drill Peck","type":"flying","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"A corkscrewing attack that strikes the target with a sharp beak acting as a drill."},{"id":"drillrun","name":"Drill Run","type":"ground","category":"physical","power":80,"accuracy":95,"priority":0,"contact":true,"description":"High critical hit ratio.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit."},{"id":"dualwingbeat","name":"Dual Wingbeat","type":"flying","category":"physical","power":40,"accuracy":90,"priority":0,"contact":true,"description":"Hits 2 times in one turn.","gameEffect":"Inflicts regular damage.","flavorText":"The user slams the target with its wings to inflict damage. The target is hit twice in a row."},{"id":"dynamicpunch","name":"Dynamic Punch","type":"fighting","category":"physical","power":100,"accuracy":50,"priority":0,"contact":true,"description":"100% chance to confuse the target.","gameEffect":"Inflicts regular damage. Has a chance to confuse the target.","flavorText":"The user attacks by punching the target with full concentrated power. This also confuses the target."},{"id":"earthpower","name":"Earth Power","type":"ground","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to lower the target's Sp. Def by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Defense by one stage.","flavorText":"The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat."},{"id":"earthquake","name":"Earthquake","type":"ground","category":"physical","power":100,"accuracy":100,"priority":0,"contact":false,"description":"Hits adjacent Pokemon. Double damage on Dig.","gameEffect":"Inflicts regular damage. If the target is in the first turn of Dig, this move will hit with double power.","flavorText":"The user sets off an earthquake that strikes every Pokémon around it."},{"id":"eerieimpulse","name":"Eerie Impulse","type":"electric","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the target's Sp. Atk by 2.","gameEffect":"Lowers the target’s Special Attack by two stages.","flavorText":"The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat."},{"id":"eeriespell","name":"Eerie Spell","type":"psychic","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"Removes 3 PP from the target's last move.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target."},{"id":"electricterrain","name":"Electric Terrain","type":"electric","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"5 turns. Grounded: +Electric power, can't sleep.","gameEffect":"For five turns, prevents all Pokémon on the ground from sleeping and strengthens their Electric moves to 1.5× their power. Changes Nature Power to Thunderbolt.","flavorText":"The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep."},{"id":"electrify","name":"Electrify","type":"electric","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Changes the target's move to Electric this turn.","gameEffect":"Changes the target’s move’s type to Electric if it hasn’t moved yet this turn.","flavorText":"If the target is electrified before it uses a move during that turn, the target’s move becomes Electric type."},{"id":"electroball","name":"Electro Ball","type":"electric","category":"special","power":0,"accuracy":100,"priority":0,"contact":false,"description":"More power the faster the user is than the target.","gameEffect":"Inflicts regular damage. The greater the user’s Speed compared to the target’s, the higher power this move has, to a maximum of 150. User’s Speed | Power -------------------------------- | ----: Up to 2× the target’s Speed | 60 Up to 3× the target’s Speed | 80 Up to 4× the target’s Speed | 120 More than 4× the target’s Speed | 150","flavorText":"The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power."},{"id":"electroshot","name":"Electro Shot","type":"electric","category":"special","power":130,"accuracy":100,"priority":0,"contact":false,"description":"Raises Sp. Atk by 1, hits turn 2. Rain: no charge.","gameEffect":null,"flavorText":"The user gathers electricity on the first turn, boosting its Sp. Atk stat, then fires a high-voltage shot on the next turn. The shot will be fired immediately in rain."},{"id":"electroweb","name":"Electroweb","type":"electric","category":"special","power":55,"accuracy":95,"priority":0,"contact":false,"description":"100% chance to lower the foe(s) Speed by 1.","gameEffect":"Lowers the target’s Speed by one stage.","flavorText":"The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats."},{"id":"encore","name":"Encore","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Target repeats its last move for its next 3 turns.","gameEffect":"The next 4–8 times (selected at random) the target attempts to move, it is forced to repeat its last used move. If the selected move allows the trainer to select a target, an opponent will be selected at random each turn. If the target is prevented from using the selected move by some other effect, Struggle will be used instead. This effect ends if the selected move runs out of PP. If the target hasn’t used a move since entering the field, if it tried to use a move this turn and failed, if it does not know the selected move, or if the selected move has 0 PP remaining, this move will fail. If the target’s last used move was Encore, Mimic, Mirror Move, Sketch, Struggle, or Transform, this move will fail.","flavorText":"The user compels the target to keep using the move it encored for three turns."},{"id":"endeavor","name":"Endeavor","type":"normal","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"Lowers the target's HP to the user's HP.","gameEffect":"Inflicts exactly enough damage to lower the target’s HP to equal the user’s. If the target’s HP is not higher than the user’s, this move has no effect. Type immunity applies, but other type effects are ignored. This effect counts as damage for moves that respond to damage.","flavorText":"The user inflicts damage by cutting down the target's HP to roughly equal the user's HP."},{"id":"endure","name":"Endure","type":"normal","category":"status","power":0,"accuracy":null,"priority":4,"contact":false,"description":"User survives attacks this turn with at least 1 HP.","gameEffect":"The user’s HP cannot be lowered below 1 by any means for the remainder of this turn. If the user successfully used Detect, Endure, Protect, Quick Guard, or Wide Guard on the last turn, this move has a 50% chance to fail. This move cannot be selected by Assist or Metronome.","flavorText":"The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession."},{"id":"energyball","name":"Energy Ball","type":"grass","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to lower the target's Sp. Def by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Defense by one stage.","flavorText":"The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat."},{"id":"entrainment","name":"Entrainment","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"The target's Ability changes to match the user's.","gameEffect":"Changes the target’s ability to match the user’s. This effect ends when the target leaves battle.","flavorText":"The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's."},{"id":"eruption","name":"Eruption","type":"fire","category":"special","power":150,"accuracy":100,"priority":0,"contact":false,"description":"Less power as user's HP decreases. Hits foe(s).","gameEffect":"Inflicts regular damage. Power increases with the user’s remaining HP and is given by `150 * HP / max HP`, to a maximum of 150 when the user has full HP.","flavorText":"The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power."},{"id":"expandingforce","name":"Expanding Force","type":"psychic","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"User on Psychic Terrain: 1.5x power, hits foes.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon."},{"id":"explosion","name":"Explosion","type":"normal","category":"physical","power":250,"accuracy":100,"priority":0,"contact":false,"description":"Hits adjacent Pokemon. The user faints.","gameEffect":"User faints, even if the attack fails or misses. Inflicts regular damage.","flavorText":"The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move."},{"id":"extrasensory","name":"Extrasensory","type":"psychic","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The user attacks with an odd, unseeable power. This may also make the target flinch."},{"id":"extremespeed","name":"Extreme Speed","type":"normal","category":"physical","power":80,"accuracy":100,"priority":2,"contact":true,"description":"Nearly always goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user charges the target at blinding speed. This move always goes first."},{"id":"facade","name":"Facade","type":"normal","category":"physical","power":70,"accuracy":100,"priority":0,"contact":true,"description":"Power doubles if user is burn/poison/paralyzed.","gameEffect":"Inflicts regular damage. If the user is burned, paralyzed, or poisoned, this move has double power.","flavorText":"This move's power is doubled if the user is poisoned, burned, or paralyzed."},{"id":"fairylock","name":"Fairy Lock","type":"fairy","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Prevents all Pokemon from switching next turn.","gameEffect":"Prevents all Pokémon from fleeing or switching out during the next turn.","flavorText":"By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn."},{"id":"fakeout","name":"Fake Out","type":"normal","category":"physical","power":40,"accuracy":100,"priority":3,"contact":true,"description":"Hits first. First turn out only. 100% flinch chance.","gameEffect":"Inflicts regular damage. Causes the target to flinch. Can only be used on the user’s first turn after entering the field.","flavorText":"This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle."},{"id":"faketears","name":"Fake Tears","type":"dark","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the target's Sp. Def by 2.","gameEffect":"Lowers the target’s Special Defense by two stages.","flavorText":"The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat."},{"id":"featherdance","name":"Feather Dance","type":"flying","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the target's Attack by 2.","gameEffect":"Lowers the target’s Attack by two stages.","flavorText":"The user covers the target's body with a mass of down that harshly lowers its Attack stat."},{"id":"feint","name":"Feint","type":"normal","category":"physical","power":30,"accuracy":100,"priority":2,"contact":false,"description":"Nullifies Detect, Protect, and Quick/Wide Guard.","gameEffect":"Inflicts regular damage. Removes the effects of Detect or Protect from the target before hitting. This move cannot be copied by Mirror Move, nor selected by Assist or Metronome.","flavorText":"This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves."},{"id":"fellstinger","name":"Fell Stinger","type":"bug","category":"physical","power":50,"accuracy":100,"priority":0,"contact":true,"description":"Raises user's Attack by 3 if this KOes the target.","gameEffect":"Inflicts regular damage. Raises the user’s Attack by two stages if it KOs the target.","flavorText":"When the user knocks out a target with this move, the user's Attack stat is boosted drastically."},{"id":"ficklebeam","name":"Fickle Beam","type":"dragon","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"Has a 30% chance this move's power is doubled.","gameEffect":null,"flavorText":"The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power."},{"id":"fierydance","name":"Fiery Dance","type":"fire","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"50% chance to raise the user's Sp. Atk by 1.","gameEffect":"Inflicts regular damage. Has a chance to raise the user’s Special Attack by one stage.","flavorText":"Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat."},{"id":"finalgambit","name":"Final Gambit","type":"fighting","category":"special","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Does damage equal to the user's HP. User faints.","gameEffect":"Inflicts damage equal to the user’s remaining HP. User faints.","flavorText":"The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP."},{"id":"fireblast","name":"Fire Blast","type":"fire","category":"special","power":110,"accuracy":85,"priority":0,"contact":false,"description":"10% chance to burn the target.","gameEffect":"Inflicts regular damage. Has a chance to burn the target.","flavorText":"The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn."},{"id":"firefang","name":"Fire Fang","type":"fire","category":"physical","power":65,"accuracy":95,"priority":0,"contact":true,"description":"10% chance to burn. 10% chance to flinch.","gameEffect":"Inflicts regular damage. Has a chance to burn the target and a separate chance to make the target flinch.","flavorText":"The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn."},{"id":"firelash","name":"Fire Lash","type":"fire","category":"physical","power":90,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to lower the target's Defense by 1.","gameEffect":"Inflicts regular damage. Lowers the target’s Defense by one stage.","flavorText":"The user strikes the target with a burning lash. This also lowers the target's Defense stat."},{"id":"firepunch","name":"Fire Punch","type":"fire","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"10% chance to burn the target.","gameEffect":"Inflicts regular damage. Has a chance to burn the target.","flavorText":"The target is attacked with a fiery punch. This may also leave the target with a burn."},{"id":"firespin","name":"Fire Spin","type":"fire","category":"special","power":35,"accuracy":85,"priority":0,"contact":false,"description":"Traps and damages the target for 4-5 turns.","gameEffect":"Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.","flavorText":"The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns."},{"id":"firstimpression","name":"First Impression","type":"bug","category":"physical","power":100,"accuracy":100,"priority":2,"contact":true,"description":"Nearly always goes first. First turn out only.","gameEffect":"Inflicts regular damage. Can only be used on the user’s first turn after entering the field.","flavorText":"Although this move has great power, it works only on the first turn each time the user enters battle."},{"id":"fissure","name":"Fissure","type":"ground","category":"physical","power":0,"accuracy":30,"priority":0,"contact":false,"description":"OHKOs the target. Fails if user is a lower level.","gameEffect":"Inflicts damage equal to the target’s max HP. Ignores accuracy and evasion modifiers. This move’s accuracy is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will fail. Because this move inflicts a specific and finite amount of damage, Endure still prevents the target from fainting. The effects of Lock-On, Mind Reader, and No Guard still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through Detect or Protect.","flavorText":"The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits."},{"id":"flail","name":"Flail","type":"normal","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"More power the less HP the user has left.","gameEffect":"Inflicts regular damage. Power varies inversely with the user’s proportional remaining HP. 64 * current HP / max HP | Power -----------------------: | ----: 0– 1 | 200 2– 5 | 150 6–12 | 100 13–21 | 80 22–42 | 40 43–64 | 20","flavorText":"The user flails about aimlessly to attack. The less HP the user has, the greater the move's power."},{"id":"flamecharge","name":"Flame Charge","type":"fire","category":"physical","power":50,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to raise the user's Speed by 1.","gameEffect":"Inflicts regular damage. Raises the user’s Speed by one stage.","flavorText":"Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat."},{"id":"flamethrower","name":"Flamethrower","type":"fire","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to burn the target.","gameEffect":"Inflicts regular damage. Has a chance to burn the target.","flavorText":"The target is scorched with an intense blast of fire. This may also leave the target with a burn."},{"id":"flareblitz","name":"Flare Blitz","type":"fire","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Has 33% recoil. 10% chance to burn. Thaws user.","gameEffect":"Inflicts regular damage. User takes 1/3 the damage it inflicts in recoil. Has a chance to burn the target. Frozen Pokémon may use this move, in which case they will thaw.","flavorText":"The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn."},{"id":"flashcannon","name":"Flash Cannon","type":"steel","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to lower the target's Sp. Def by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Defense by one stage.","flavorText":"The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat."},{"id":"flatter","name":"Flatter","type":"dark","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Raises the target's Sp. Atk by 1 and confuses it.","gameEffect":"Raises the target’s Special Attack by one stage, then confuses it.","flavorText":"Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat."},{"id":"fling","name":"Fling","type":"dark","category":"physical","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Flings the user's item at the target. Power varies.","gameEffect":"Inflicts regular damage. Power and type are determined by the user’s held item. The item is consumed. If the user is not holding an item, or its item has no set type and power, this move will fail. This move ignores Sticky Hold. If the user is under the effect of Embargo, this move will fail.","flavorText":"The user flings its held item at the target to attack. This move's power and effects depend on the item."},{"id":"flipturn","name":"Flip Turn","type":"water","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"User switches out after damaging the target.","gameEffect":"Inflicts regular damage.","flavorText":"After making its attack, the user rushes back to switch places with a party Pokémon in waiting."},{"id":"flowertrick","name":"Flower Trick","type":"grass","category":"physical","power":70,"accuracy":null,"priority":0,"contact":false,"description":"Always results in a critical hit; no accuracy check.","gameEffect":null,"flavorText":"The user throws a rigged bouquet of flowers at the target. This attack never misses and always lands a critical hit."},{"id":"fly","name":"Fly","type":"flying","category":"physical","power":90,"accuracy":95,"priority":0,"contact":true,"description":"Flies up on first turn, then strikes the next turn.","gameEffect":"Inflicts regular damage. User flies high into the air for one turn, becoming immune to attack, and hits on the second turn. During the immune turn, Gust, Hurricane, Sky Uppercut, Smack Down, Thunder, Twister, and Whirlwind still hit the user normally. Gust and Twister also have double power against the user. The damage from Hail and Sandstorm still applies during the immune turn. The user may be hit during its immune turn if under the effect of Lock-On, Mind Reader, or No Guard. This move cannot be used while Gravity is in effect. This move cannot be selected by Sleep Talk.","flavorText":"The user flies up into the sky on the first turn, then attacks on the next turn."},{"id":"flyingpress","name":"Flying Press","type":"fighting","category":"physical","power":100,"accuracy":95,"priority":0,"contact":true,"description":"Combines Flying in its type effectiveness.","gameEffect":"Inflicts regular damage. For the purposes of type effectiveness, this move is both Fighting- and Flying-type: its final effectiveness is determined by multiplying the effectiveness of each type against each of the target’s types. For all other purposes, this move is pure Fighting-type. If this move’s type is changed, its Fighting typing is overwritten, and its secondary type remains Flying. If the target has used Minimize since entering battle, this move has double power and will never miss.","flavorText":"The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously."},{"id":"focusblast","name":"Focus Blast","type":"fighting","category":"special","power":120,"accuracy":70,"priority":0,"contact":false,"description":"10% chance to lower the target's Sp. Def by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Defense by one stage.","flavorText":"The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat."},{"id":"focusenergy","name":"Focus Energy","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's critical hit ratio by 2.","gameEffect":"User’s critical hit rate is two levels higher until it leaves the field. If the user has already used Focus Energy since entering the field, this move will fail. This effect is passed on by Baton Pass.","flavorText":"The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits."},{"id":"focuspunch","name":"Focus Punch","type":"fighting","category":"physical","power":150,"accuracy":100,"priority":-3,"contact":true,"description":"Fails if the user takes damage before it hits.","gameEffect":"Inflicts regular damage. If the user takes damage this turn before hitting, this move will fail. This move cannot be copied by Mirror Move, nor selected by Assist, Metronome, or Sleep Talk.","flavorText":"The user focuses its mind before launching a punch. This move fails if the user is hit before using the move."},{"id":"followme","name":"Follow Me","type":"normal","category":"status","power":0,"accuracy":null,"priority":2,"contact":false,"description":"The foes' moves target the user on the turn used.","gameEffect":"Until the end of this turn, any moves that opposing Pokémon target solely at the user’s ally will instead target the user. If both Pokémon on the same side of the field use this move on the same turn, the Pokémon that uses it last will become the target. This effect takes priority over Lightning Rod and Storm Drain. If the user’s ally switches out, opposing Pokémon may still hit it with Pursuit. This move cannot be selected by Assist or Metronome.","flavorText":"The user draws attention to itself, making all opposing Pokémon take aim only at the user."},{"id":"forestscurse","name":"Forest's Curse","type":"grass","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Adds Grass to the target's type(s).","gameEffect":"Adds Grass to the target’s types.","flavorText":"The user puts a forest curse on the target. This adds Grass type to the target's type."},{"id":"foulplay","name":"Foul Play","type":"dark","category":"physical","power":95,"accuracy":100,"priority":0,"contact":true,"description":"Uses target's Attack stat in damage calculation.","gameEffect":"Inflicts regular damage. Damage is calculated using the target’s attacking stat rather than the user’s.","flavorText":"The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts."},{"id":"freezedry","name":"Freeze-Dry","type":"ice","category":"special","power":70,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to freeze. Super effective on Water.","gameEffect":"Inflicts regular damage. This move is super-effective against the Water type. The target’s other type will affect damage as usual. If this move’s type is changed, it remains super-effective against Water regardless of its type.","flavorText":"The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types."},{"id":"frenzyplant","name":"Frenzy Plant","type":"grass","category":"special","power":150,"accuracy":90,"priority":0,"contact":false,"description":"User cannot move next turn.","gameEffect":"Inflicts regular damage. User loses its next turn to \"recharge\", and cannot attack or switch out during that turn.","flavorText":"The user slams the target with the roots of an enormous tree. The user can't move on the next turn."},{"id":"frostbreath","name":"Frost Breath","type":"ice","category":"special","power":60,"accuracy":90,"priority":0,"contact":false,"description":"Always results in a critical hit.","gameEffect":"Inflicts regular damage. Always scores a critical hit.","flavorText":"The user attacks by blowing its cold breath on the target. This move always lands a critical hit."},{"id":"futuresight","name":"Future Sight","type":"psychic","category":"special","power":120,"accuracy":100,"priority":0,"contact":false,"description":"Hits two turns after being used.","gameEffect":"Inflicts typeless regular damage at the end of the third turn, starting with this one. This move cannot score a critical hit. If the target switches out, its replacement will be hit instead. Damage is calculated at the time this move is used; stat changes and switching out during the delay won’t change the damage inflicted. No move with this effect can be used against the same target again until after the end of the third turn. This effect breaks through Wonder Guard. If the target is protected by Protect or Detect on the turn this move is used, this move will fail. However, the damage on the third turn will break through protection. The damage is applied at the end of the turn, so it ignores Endure and Focus Sash. This move cannot be copied by Mirror Move.","flavorText":"Two turns after this move is used, a hunk of psychic energy attacks the target."},{"id":"gastroacid","name":"Gastro Acid","type":"poison","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Nullifies the target's Ability.","gameEffect":"The target’s ability is disabled as long as it remains on the field. This effect is passed on by Baton Pass.","flavorText":"The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability."},{"id":"gigadrain","name":"Giga Drain","type":"grass","category":"special","power":75,"accuracy":100,"priority":0,"contact":false,"description":"User recovers 50% of the damage dealt.","gameEffect":"Inflicts regular damage. Drains half the damage inflicted to heal the user.","flavorText":"A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target."},{"id":"gigaimpact","name":"Giga Impact","type":"normal","category":"physical","power":150,"accuracy":90,"priority":0,"contact":true,"description":"User cannot move next turn.","gameEffect":"Inflicts regular damage. User loses its next turn to \"recharge\", and cannot attack or switch out during that turn.","flavorText":"The user charges at the target using every bit of its power. The user can't move on the next turn."},{"id":"gigatonhammer","name":"Gigaton Hammer","type":"steel","category":"physical","power":160,"accuracy":100,"priority":0,"contact":false,"description":"Cannot be selected the turn after it's used.","gameEffect":null,"flavorText":"The user swings its whole body around to attack with its huge hammer. This move can't be used twice in a row."},{"id":"glare","name":"Glare","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Paralyzes the target.","gameEffect":"Paralyzes the target.","flavorText":"The user intimidates the target with the pattern on its belly to cause paralysis."},{"id":"grassknot","name":"Grass Knot","type":"grass","category":"special","power":0,"accuracy":100,"priority":0,"contact":true,"description":"More power the heavier the target.","gameEffect":"Inflicts regular damage. Power increases with the target’s weight in kilograms, to a maximum of 120. Target’s weight | Power --------------- | ----: Up to 10kg | 20 Up to 25kg | 40 Up to 50kg | 60 Up to 100kg | 80 Up to 200kg | 100 Above 200kg | 120","flavorText":"The user snares the target with grass and trips it. The heavier the target, the greater the move's power."},{"id":"grassyglide","name":"Grassy Glide","type":"grass","category":"physical","power":55,"accuracy":100,"priority":0,"contact":true,"description":"User on Grassy Terrain: +1 priority.","gameEffect":"Inflicts regular damage.","flavorText":"Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain."},{"id":"grassyterrain","name":"Grassy Terrain","type":"grass","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"5 turns. Grounded: +Grass power, +1/16 max HP.","gameEffect":"For five turns, heals all Pokémon on the ground for 1/16 their max HP each turn and strengthens their Grass moves to 1.5× their power. Changes Nature Power to Energy Ball.","flavorText":"The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves."},{"id":"gravapple","name":"Grav Apple","type":"grass","category":"physical","power":90,"accuracy":100,"priority":0,"contact":false,"description":"Target: 100% -1 Def. During Gravity: 1.5x power.","gameEffect":"Inflicts regular damage. Lowers the target’s Defense by one stage.","flavorText":"The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat."},{"id":"gravity","name":"Gravity","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"5 turns: no Ground immunities, 1.67x accuracy.","gameEffect":"For five turns (including this one), all immunities to Ground moves are disabled. For the duration of this effect, the evasion of every Pokémon on the field is lowered by two stages. Cancels the effects of Bounce, Fly, and Sky Drop. Specifically, Flying Pokémon and those with Levitate or that have used Magnet Rise are no longer immune to Ground attacks, Arena Trap, Spikes, or Toxic Spikes. Bounce, Fly, Sky Drop, High Jump Kick, Jump Kick, and Splash cannot be used while this move is in effect. *Bug*: If this move is used during a double or triple battle while Pokémon are under the effect of Sky Drop, Sky Drop’s effect is not correctly canceled on its target, and it remains high in the air indefinitely. As Sky Drop prevents the target from acting, the only way to subsequently remove it from the field is to faint it.","flavorText":"Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used."},{"id":"growth","name":"Growth","type":"grass","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises user's Attack and Sp. Atk by 1; 2 in Sun.","gameEffect":"Raises the user’s Attack and Special Attack by one stage each. During Sunny Day, raises both stats by two stages.","flavorText":"The user's body grows all at once, boosting the Attack and Sp. Atk stats."},{"id":"guardsplit","name":"Guard Split","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Averages Defense and Sp. Def stats with target.","gameEffect":"Averages the user’s unmodified Defense with the target’s unmodified Defense; the value becomes the unmodified Defense for both Pokémon. Unmodified Special Defense is averaged the same way.","flavorText":"The user employs its psychic power to average its Defense and Sp. Def stats with those of the target."},{"id":"guardswap","name":"Guard Swap","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Swaps Defense and Sp. Def changes with target.","gameEffect":"User swaps its Defense and Special Defense modifiers with the target.","flavorText":"The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target."},{"id":"guillotine","name":"Guillotine","type":"normal","category":"physical","power":0,"accuracy":30,"priority":0,"contact":true,"description":"OHKOs the target. Fails if user is a lower level.","gameEffect":"Inflicts damage equal to the target’s max HP. Ignores accuracy and evasion modifiers. This move’s accuracy is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will fail. Because this move inflicts a specific and finite amount of damage, Endure still prevents the target from fainting. The effects of Lock-On, Mind Reader, and No Guard still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through Detect or Protect.","flavorText":"A vicious tearing attack with big pincers. The target faints instantly if this attack hits."},{"id":"gunkshot","name":"Gunk Shot","type":"poison","category":"physical","power":120,"accuracy":80,"priority":0,"contact":false,"description":"30% chance to poison the target.","gameEffect":"Inflicts regular damage. Has a chance to poison the target.","flavorText":"The user shoots filthy garbage at the target to attack. This may also poison the target."},{"id":"gyroball","name":"Gyro Ball","type":"steel","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"More power the slower the user than the target.","gameEffect":"Inflicts regular damage. Power increases with the target’s current Speed compared to the user, given by `1 + 25 * target Speed / user Speed`, capped at 150.","flavorText":"The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power."},{"id":"hammerarm","name":"Hammer Arm","type":"fighting","category":"physical","power":100,"accuracy":90,"priority":0,"contact":true,"description":"Lowers the user's Speed by 1.","gameEffect":"Inflicts regular damage, then lowers the user’s Speed by one stage.","flavorText":"The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat."},{"id":"hardpress","name":"Hard Press","type":"steel","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"More power the more HP the target has left.","gameEffect":null,"flavorText":"The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power."},{"id":"haze","name":"Haze","type":"ice","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Eliminates all stat changes.","gameEffect":"Removes stat, accuracy, and evasion modifiers from every Pokémon on the field. This does not count as a stat reduction for the purposes of Clear Body or White Smoke.","flavorText":"The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle."},{"id":"headlongrush","name":"Headlong Rush","type":"ground","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Lowers the user's Defense and Sp. Def by 1.","gameEffect":null,"flavorText":"The user smashes into the target in a full-body tackle. This also lowers the user’s Defense and Sp. Def stats."},{"id":"headsmash","name":"Head Smash","type":"rock","category":"physical","power":150,"accuracy":80,"priority":0,"contact":true,"description":"Has 1/2 recoil.","gameEffect":"Inflicts regular damage. User takes 1/2 the damage it inflicts in recoil.","flavorText":"The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly."},{"id":"healbell","name":"Heal Bell","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Cures the user's party of all status conditions.","gameEffect":"Removes major status effects and confusion from every Pokémon in the user’s party.","flavorText":"The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies."},{"id":"healingwish","name":"Healing Wish","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User faints. Next hurt Pokemon is fully healed.","gameEffect":"User faints. Its replacement’s HP is fully restored, and any major status effect is removed. If the replacement Pokémon is immediately fainted by a switch-in effect, the next replacement is healed by this move instead.","flavorText":"The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured."},{"id":"healpulse","name":"Heal Pulse","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals the target by 50% of its max HP.","gameEffect":"Heals the target for half its max HP.","flavorText":"The user emits a healing pulse that restores the target's HP by up to half its max HP."},{"id":"heatcrash","name":"Heat Crash","type":"fire","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"More power the heavier the user than the target.","gameEffect":"Inflicts regular damage. The greater the user’s weight compared to the target’s, the higher power this move has, to a maximum of 120. User’s weight | Power -------------------------------- | ----: Up to 2× the target’s weight | 40 Up to 3× the target’s weight | 60 Up to 4× the target’s weight | 80 Up to 5× the target’s weight | 100 More than 5× the target’s weight | 120","flavorText":"The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power."},{"id":"heatwave","name":"Heat Wave","type":"fire","category":"special","power":95,"accuracy":90,"priority":0,"contact":false,"description":"10% chance to burn the foe(s).","gameEffect":"Inflicts regular damage. Has a chance to burn the target.","flavorText":"The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn."},{"id":"heavyslam","name":"Heavy Slam","type":"steel","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"More power the heavier the user than the target.","gameEffect":"Inflicts regular damage. The greater the user’s weight compared to the target’s, the higher power this move has, to a maximum of 120. User’s weight | Power -------------------------------- | ----: Up to 2× the target’s weight | 40 Up to 3× the target’s weight | 60 Up to 4× the target’s weight | 80 Up to 5× the target’s weight | 100 More than 5× the target’s weight | 120","flavorText":"The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power."},{"id":"helpinghand","name":"Helping Hand","type":"normal","category":"status","power":0,"accuracy":null,"priority":5,"contact":false,"description":"One adjacent ally's move power is 1.5x this turn.","gameEffect":"Boosts the power of the target’s moves by 50% until the end of this turn. This move cannot be copied by Mirror Move, nor selected by Assist or Metronome.","flavorText":"The user assists an ally by boosting the power of that ally's attack."},{"id":"hex","name":"Hex","type":"ghost","category":"special","power":65,"accuracy":100,"priority":0,"contact":false,"description":"Power doubles if the target has a status ailment.","gameEffect":"Inflicts regular damage. If the target has a major status ailment, this move has double power.","flavorText":"This relentless attack does massive damage to a target affected by status conditions."},{"id":"highhorsepower","name":"High Horsepower","type":"ground","category":"physical","power":95,"accuracy":95,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The user fiercely attacks the target using its entire body."},{"id":"highjumpkick","name":"High Jump Kick","type":"fighting","category":"physical","power":130,"accuracy":90,"priority":0,"contact":true,"description":"User is hurt by 50% of its max HP if it misses.","gameEffect":"Inflicts regular damage. If this move misses, is blocked by Protect or Detect, or has no effect, the user takes damage equal to half of its max HP rounded down. This move cannot be used while Gravity is in effect.","flavorText":"The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead."},{"id":"horndrill","name":"Horn Drill","type":"normal","category":"physical","power":0,"accuracy":30,"priority":0,"contact":true,"description":"OHKOs the target. Fails if user is a lower level.","gameEffect":"Inflicts damage equal to the target’s max HP. Ignores accuracy and evasion modifiers. This move’s accuracy is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will fail. Because this move inflicts a specific and finite amount of damage, Endure still prevents the target from fainting. The effects of Lock-On, Mind Reader, and No Guard still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through Detect or Protect.","flavorText":"The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits."},{"id":"hornleech","name":"Horn Leech","type":"grass","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"User recovers 50% of the damage dealt.","gameEffect":"Inflicts regular damage. Drains half the damage inflicted to heal the user.","flavorText":"The user drains the target's energy with its horns. The user's HP is restored by up to half the damage taken by the target."},{"id":"howl","name":"Howl","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's and ally's Attack by 1.","gameEffect":"Raises the user’s Attack by one stage.","flavorText":"The user howls loudly to rouse itself and its allies. This boosts their Attack stats."},{"id":"hurricane","name":"Hurricane","type":"flying","category":"special","power":110,"accuracy":70,"priority":0,"contact":false,"description":"30% chance to confuse target. Can't miss in rain.","gameEffect":"Inflicts regular damage. Has a chance to confuse the target. This move can hit Pokémon under the effect of Bounce, Fly, or Sky Drop. During Rain Dance, this move has 100% accuracy. During Sunny Day, this move has 50% accuracy.","flavorText":"The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target."},{"id":"hydrocannon","name":"Hydro Cannon","type":"water","category":"special","power":150,"accuracy":90,"priority":0,"contact":false,"description":"User cannot move next turn.","gameEffect":"Inflicts regular damage. User loses its next turn to \"recharge\", and cannot attack or switch out during that turn.","flavorText":"The target is hit with a watery blast. The user can't move on the next turn."},{"id":"hydropump","name":"Hydro Pump","type":"water","category":"special","power":110,"accuracy":80,"priority":0,"contact":false,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The target is blasted by a huge volume of water launched under great pressure."},{"id":"hyperbeam","name":"Hyper Beam","type":"normal","category":"special","power":150,"accuracy":90,"priority":0,"contact":false,"description":"User cannot move next turn.","gameEffect":"Inflicts regular damage. User loses its next turn to \"recharge\", and cannot attack or switch out during that turn.","flavorText":"The target is attacked with a powerful beam. The user can't move on the next turn."},{"id":"hypervoice","name":"Hyper Voice","type":"normal","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"No additional effect. Hits adjacent foes.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks by letting loose a horribly loud, resounding cry."},{"id":"hypnosis","name":"Hypnosis","type":"psychic","category":"status","power":0,"accuracy":60,"priority":0,"contact":false,"description":"Causes the target to fall asleep.","gameEffect":"Puts the target to sleep.","flavorText":"The user employs hypnotic suggestion to make the target fall asleep."},{"id":"icebeam","name":"Ice Beam","type":"ice","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to freeze the target.","gameEffect":"Inflicts regular damage. Has a chance to freeze the target.","flavorText":"The target is struck with an icy-cold beam of energy. This may also leave the target frozen."},{"id":"icefang","name":"Ice Fang","type":"ice","category":"physical","power":65,"accuracy":95,"priority":0,"contact":true,"description":"10% chance to freeze. 10% chance to flinch.","gameEffect":"Inflicts regular damage. Has a chance to freeze the target and a separate chance to make the target flinch.","flavorText":"The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen."},{"id":"icehammer","name":"Ice Hammer","type":"ice","category":"physical","power":100,"accuracy":90,"priority":0,"contact":true,"description":"Lowers the user's Speed by 1.","gameEffect":"Inflicts regular damage, then lowers the user’s Speed by one stage.","flavorText":"The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat."},{"id":"icepunch","name":"Ice Punch","type":"ice","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"10% chance to freeze the target.","gameEffect":"Inflicts regular damage. Has a chance to freeze the target.","flavorText":"The target is attacked with an icy punch. This may also leave the target frozen."},{"id":"iceshard","name":"Ice Shard","type":"ice","category":"physical","power":40,"accuracy":100,"priority":1,"contact":false,"description":"Usually goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user flash-freezes chunks of ice and hurls them at the target. This move always goes first."},{"id":"icespinner","name":"Ice Spinner","type":"ice","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"Ends the effects of terrain.","gameEffect":null,"flavorText":"The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain."},{"id":"iciclecrash","name":"Icicle Crash","type":"ice","category":"physical","power":85,"accuracy":90,"priority":0,"contact":false,"description":"30% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The user attacks by crashing large icicles onto the target. This may also make the target flinch."},{"id":"iciclespear","name":"Icicle Spear","type":"ice","category":"physical","power":25,"accuracy":100,"priority":0,"contact":false,"description":"Hits 2-5 times in one turn.","gameEffect":"Inflicts regular damage. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.","flavorText":"The user attacks by launching sharp icicles at the target. This move hits two to five times in a row."},{"id":"icywind","name":"Icy Wind","type":"ice","category":"special","power":55,"accuracy":95,"priority":0,"contact":false,"description":"100% chance to lower the foe(s) Speed by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Speed by one stage.","flavorText":"The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats."},{"id":"imprison","name":"Imprison","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"No foe can use any move known by the user.","gameEffect":"Prevents any Pokémon on the opposing side of the field from using any move the user knows until the user leaves the field. This effect is live; if the user obtains new moves while on the field, these moves become restricted. If no opposing Pokémon knows any of the user’s moves when this move is used, this move will fail.","flavorText":"If opposing Pokémon know any move also known by the user, they are prevented from using it."},{"id":"infernalparade","name":"Infernal Parade","type":"ghost","category":"special","power":65,"accuracy":100,"priority":0,"contact":false,"description":"30% burn. 2x power if target is already statused.","gameEffect":null,"flavorText":"The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition."},{"id":"inferno","name":"Inferno","type":"fire","category":"special","power":100,"accuracy":50,"priority":0,"contact":false,"description":"100% chance to burn the target.","gameEffect":"Inflicts regular damage. Has a chance to burn the target.","flavorText":"The user attacks by engulfing the target in an intense fire. This leaves the target with a burn."},{"id":"infestation","name":"Infestation","type":"bug","category":"special","power":20,"accuracy":100,"priority":0,"contact":true,"description":"Traps and damages the target for 4-5 turns.","gameEffect":"Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.","flavorText":"The target is infested and attacked for four to five turns. The target can't flee during this time."},{"id":"ingrain","name":"Ingrain","type":"grass","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Traps/grounds user; heals 1/16 max HP per turn.","gameEffect":"Prevents the user from switching out. User regains 1/16 of its max HP at the end of every turn. If the user was immune to Ground attacks, it will now take normal damage from them. Roar and Whirlwind will not affect the user. The user cannot use Magnet Rise. The user may still use U-turn to leave the field. This effect can be passed with Baton Pass.","flavorText":"The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out."},{"id":"instruct","name":"Instruct","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"The target immediately uses its last used move.","gameEffect":"The target immediately uses its most recently-used move. This is independent of the target’s normal action for the turn (i.e., it may end up moving twice), but otherwise functions as usual, including deduction of PP. This effect works for disabled moves and ignores Torment.","flavorText":"The user instructs the target to reuse the move last used by the target."},{"id":"irondefense","name":"Iron Defense","type":"steel","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Defense by 2.","gameEffect":"Raises the user’s Defense by two stages.","flavorText":"The user hardens its body's surface like iron, sharply boosting its Defense stat."},{"id":"ironhead","name":"Iron Head","type":"steel","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"20% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The user slams the target with its steel-hard head. This may also make the target flinch."},{"id":"irontail","name":"Iron Tail","type":"steel","category":"physical","power":100,"accuracy":75,"priority":0,"contact":true,"description":"30% chance to lower the target's Defense by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Defense by one stage.","flavorText":"The target is slammed with a steel-hard tail. This may also lower the target's Defense stat."},{"id":"jetpunch","name":"Jet Punch","type":"water","category":"physical","power":60,"accuracy":100,"priority":1,"contact":true,"description":"Usually goes first.","gameEffect":null,"flavorText":"The user summons a torrent around its fist and punches at blinding speed. This move always goes first."},{"id":"kingsshield","name":"King's Shield","type":"steel","category":"status","power":0,"accuracy":null,"priority":4,"contact":false,"description":"Protects from damaging attacks. Contact: -1 Atk.","gameEffect":"Blocks damaging attacks and lowers attacking Pokémon’s Attack by two stages on contact. Switches Aegislash to Shield Forme.","flavorText":"The user takes a defensive stance while it protects itself from damage. It also lowers the Attack stat of any attacker that makes direct contact."},{"id":"knockoff","name":"Knock Off","type":"dark","category":"physical","power":65,"accuracy":100,"priority":0,"contact":true,"description":"1.5x damage if foe holds an item. Removes item.","gameEffect":"Inflicts regular damage. Target loses its held item. Neither the user nor the target can recover its item with Recycle. If the target has Multitype or Sticky Hold, it will take damage but not lose its item.","flavorText":"The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item."},{"id":"kowtowcleave","name":"Kowtow Cleave","type":"dark","category":"physical","power":85,"accuracy":null,"priority":0,"contact":true,"description":"This move does not check accuracy.","gameEffect":null,"flavorText":"The user slashes at the target after kowtowing to make the target let down its guard. This attack never misses."},{"id":"lashout","name":"Lash Out","type":"dark","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"2x power if the user had a stat lowered this turn.","gameEffect":"Inflicts regular damage.","flavorText":"The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn."},{"id":"lastresort","name":"Last Resort","type":"normal","category":"physical","power":140,"accuracy":100,"priority":0,"contact":true,"description":"Fails unless each known move has been used.","gameEffect":"Inflicts regular damage. This move can only be used if each of the user’s other moves has been used at least once since the user entered the field. If this is the user’s only move, this move will fail.","flavorText":"This move can be used only after the user has used all the other moves it knows in the battle."},{"id":"lastrespects","name":"Last Respects","type":"ghost","category":"physical","power":50,"accuracy":100,"priority":0,"contact":false,"description":"+50 power for each time a party member fainted.","gameEffect":null,"flavorText":"The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power."},{"id":"lavaplume","name":"Lava Plume","type":"fire","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"30% chance to burn adjacent Pokemon.","gameEffect":"Inflicts regular damage. Has a chance to burn the target.","flavorText":"The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn."},{"id":"leafblade","name":"Leaf Blade","type":"grass","category":"physical","power":90,"accuracy":100,"priority":0,"contact":true,"description":"High critical hit ratio.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit."},{"id":"leafstorm","name":"Leaf Storm","type":"grass","category":"special","power":130,"accuracy":90,"priority":0,"contact":false,"description":"Lowers the user's Sp. Atk by 2.","gameEffect":"Inflicts regular damage, then lowers the user’s Special Attack by two stages.","flavorText":"The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat."},{"id":"leechlife","name":"Leech Life","type":"bug","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"User recovers 50% of the damage dealt.","gameEffect":"Inflicts regular damage. Drains half the damage inflicted to heal the user.","flavorText":"The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target."},{"id":"leechseed","name":"Leech Seed","type":"grass","category":"status","power":0,"accuracy":90,"priority":0,"contact":false,"description":"1/8 of target's HP is restored to user every turn.","gameEffect":"Plants a seed on the target that drains 1/8 of its max HP at the end of every turn and heals the user for the amount taken. Has no effect on Grass Pokémon. The seed remains until the target leaves the field. The user takes damage instead of being healed if the target has Liquid Ooze. Rapid Spin will remove this effect. This effect is passed on by Baton Pass.","flavorText":"A seed is planted on the target. It steals some HP from the target every turn."},{"id":"lifedew","name":"Life Dew","type":"water","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals the user and its allies by 1/4 their max HP.","gameEffect":null,"flavorText":"The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle."},{"id":"lightofruin","name":"Light of Ruin","type":"fairy","category":"special","power":140,"accuracy":90,"priority":0,"contact":false,"description":"Has 1/2 recoil.","gameEffect":"Inflicts regular damage. User takes 1/2 the damage it inflicts in recoil.","flavorText":"Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot."},{"id":"lightscreen","name":"Light Screen","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, special damage to allies is halved.","gameEffect":"Erects a barrier around the user’s side of the field that reduces damage from special attacks by half for five turns. In double battles, the reduction is 1/3. Critical hits are not affected by the barrier. If the user is holding Light Clay, the barrier lasts for eight turns. Brick Break or Defog used by an opponent will destroy the barrier.","flavorText":"A wondrous wall of light is put up to reduce damage from special moves for five turns."},{"id":"liquidation","name":"Liquidation","type":"water","category":"physical","power":85,"accuracy":100,"priority":0,"contact":true,"description":"20% chance to lower the target's Defense by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Defense by one stage.","flavorText":"The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat."},{"id":"lockon","name":"Lock-On","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User's next move will not miss the target.","gameEffect":"If the user targets the same target again before the end of the next turn, the move it uses is guaranteed to hit. This move itself also ignores accuracy and evasion modifiers. One-hit KO moves are also guaranteed to hit, as long as the user is equal or higher level than the target. This effect also allows the user to hit Pokémon that are off the field due to moves such as Dig or Fly. If the target uses Detect or Protect while under the effect of this move, the user is not guaranteed to hit, but has a (100 - accuracy)% chance to break through the protection. This effect is passed on by Baton Pass.","flavorText":"The user takes sure aim at the target. This ensures the user's next move does not miss that target."},{"id":"lowkick","name":"Low Kick","type":"fighting","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"More power the heavier the target.","gameEffect":"Inflicts regular damage. Power increases with the target’s weight in kilograms, to a maximum of 120. Target’s weight | Power --------------- | ----: Up to 10kg | 20 Up to 25kg | 40 Up to 50kg | 60 Up to 100kg | 80 Up to 200kg | 100 Above 200kg | 120","flavorText":"A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power."},{"id":"lowsweep","name":"Low Sweep","type":"fighting","category":"physical","power":65,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to lower the target's Speed by 1.","gameEffect":"Lowers the target’s Speed by one stage.","flavorText":"The user makes a swift attack on the target's legs, which lowers the target's Speed stat."},{"id":"luminacrash","name":"Lumina Crash","type":"psychic","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to lower the target's Sp. Def by 2.","gameEffect":null,"flavorText":"The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat."},{"id":"lunge","name":"Lunge","type":"bug","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to lower the target's Attack by 1.","gameEffect":"Inflicts regular damage. Lowers the target’s Attack by one stage.","flavorText":"The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat."},{"id":"machpunch","name":"Mach Punch","type":"fighting","category":"physical","power":40,"accuracy":100,"priority":1,"contact":true,"description":"Usually goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user throws a punch at blinding speed. This move always goes first."},{"id":"magicpowder","name":"Magic Powder","type":"psychic","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Changes the target's type to Psychic.","gameEffect":null,"flavorText":"The user scatters a cloud of magic powder that changes the target's type to Psychic."},{"id":"magicroom","name":"Magic Room","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, all held items have no effect.","gameEffect":"For five turns (including this one), passive effects of held items are ignored, and Pokémon will not use their held items.","flavorText":"The user creates a bizarre area in which Pokémon's held items lose their effects for five turns."},{"id":"magneticflux","name":"Magnetic Flux","type":"electric","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises Def, Sp. Def of allies with Plus/Minus by 1.","gameEffect":"Raises the Defense and Special Defense of all friendly Pokémon with Plus or Minus by one stage.","flavorText":"The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability."},{"id":"magnetrise","name":"Magnet Rise","type":"electric","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, the user has immunity to Ground.","gameEffect":"For five turns, the user is immune to Ground moves. If the user is under the effect of Ingrain or has Levitate, this move will fail. This effect is temporarily disabled by and cannot be used during Gravity. This effect is passed on by Baton Pass.","flavorText":"The user levitates using electrically generated magnetism for five turns."},{"id":"makeitrain","name":"Make It Rain","type":"steel","category":"special","power":120,"accuracy":95,"priority":0,"contact":false,"description":"Lowers the user's Sp. Atk by 2. Hits foe(s).","gameEffect":null,"flavorText":"The user attacks by throwing out a mass of coins. This also lowers the user's Sp. Atk stat. Money is earned after the battle."},{"id":"matchagotcha","name":"Matcha Gotcha","type":"grass","category":"special","power":80,"accuracy":90,"priority":0,"contact":false,"description":"20% burn. Recovers 50% dmg dealt. Thaws foe(s).","gameEffect":null,"flavorText":"The user fires a blast of tea that it mixed. The user's HP is restored by up to half the damage taken by the target. This may also leave the target with a burn."},{"id":"meanlook","name":"Mean Look","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Prevents the target from switching out.","gameEffect":"The target cannot switch out normally. Ignores accuracy and evasion modifiers. This effect ends when the user leaves the field. The target may still escape by using Baton Pass, U-turn, or a Shed Shell. Both the user and the target pass on this effect with Baton Pass.","flavorText":"The user pins the target with a dark, arresting look. The target becomes unable to flee."},{"id":"megahorn","name":"Megahorn","type":"bug","category":"physical","power":120,"accuracy":85,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"Using its tough and impressive horn, the user rams into the target with no letup."},{"id":"megakick","name":"Mega Kick","type":"normal","category":"physical","power":120,"accuracy":75,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The target is attacked by a kick launched with muscle-packed power."},{"id":"memento","name":"Memento","type":"dark","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers target's Attack, Sp. Atk by 2. User faints.","gameEffect":"Lowers the target’s Attack and Special Attack by two stages. User faints.","flavorText":"The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered."},{"id":"metalburst","name":"Metal Burst","type":"steel","category":"physical","power":0,"accuracy":100,"priority":0,"contact":false,"description":"If hit by an attack, returns 1.5x damage.","gameEffect":"Targets the last opposing Pokémon to hit the user with a damaging move this turn. Inflicts 1.5× the damage that move did to the user. If there is no eligible target, this move will fail. Type immunity applies, but other type effects are ignored.","flavorText":"The user retaliates with much greater force against the opponent that last inflicted damage on it."},{"id":"metalsound","name":"Metal Sound","type":"steel","category":"status","power":0,"accuracy":85,"priority":0,"contact":false,"description":"Lowers the target's Sp. Def by 2.","gameEffect":"Lowers the target’s Special Defense by two stages.","flavorText":"A horrible sound like scraping metal harshly lowers the target's Sp. Def stat."},{"id":"meteorbeam","name":"Meteor Beam","type":"rock","category":"special","power":120,"accuracy":90,"priority":0,"contact":false,"description":"Raises user's Sp. Atk by 1 on turn 1. Hits turn 2.","gameEffect":"Inflicts regular damage.","flavorText":"The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn."},{"id":"meteormash","name":"Meteor Mash","type":"steel","category":"physical","power":90,"accuracy":90,"priority":0,"contact":true,"description":"20% chance to raise the user's Attack by 1.","gameEffect":"Inflicts regular damage. Has a chance to raise the user’s Attack one stage.","flavorText":"The target is hit with a hard punch fired like a meteor. This may also boost the user’s Attack stat."},{"id":"minimize","name":"Minimize","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's evasiveness by 2.","gameEffect":"Raises the user’s evasion by two stages. Stomp and Steamroller have double power against Pokémon that have used this move since entering the field.","flavorText":"The user compresses its body to make itself look smaller, which sharply boosts its evasiveness."},{"id":"mirrorcoat","name":"Mirror Coat","type":"psychic","category":"special","power":0,"accuracy":100,"priority":-5,"contact":false,"description":"If hit by special attack, returns double damage.","gameEffect":"Targets the last opposing Pokémon to hit the user with a special move this turn. Inflicts twice the damage that move did to the user. If there is no eligible target, this move will fail. Type immunity applies, but other type effects are ignored. This move cannot be copied by Mirror Move, nor selected by Assist or Metronome.","flavorText":"A retaliatory attack that counters any special move, inflicting double the damage taken."},{"id":"mistyexplosion","name":"Misty Explosion","type":"fairy","category":"special","power":100,"accuracy":100,"priority":0,"contact":false,"description":"User faints. User on Misty Terrain: 1.5x power.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain."},{"id":"mistyterrain","name":"Misty Terrain","type":"fairy","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"5 turns. Can't status,-Dragon power vs grounded.","gameEffect":"For five turns, protects all Pokémon on the ground from major status ailments and confusion and weakens Dragon moves used against them to 0.5× their power. Changes Nature Power to Moonblast.","flavorText":"This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns."},{"id":"moonblast","name":"Moonblast","type":"fairy","category":"special","power":95,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to lower the target's Sp. Atk by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Attack by one stage.","flavorText":"Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat."},{"id":"moonlight","name":"Moonlight","type":"fairy","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals the user by a weather-dependent amount.","gameEffect":"Heals the user for half its max HP. During Sunny Day, the healing is increased to 2/3 max HP. During Hail, Rain Dance, or Sandstorm, the healing is decreased to 1/4 max HP.","flavorText":"The user restores its own HP. The amount of HP regained varies with the weather."},{"id":"morningsun","name":"Morning Sun","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals the user by a weather-dependent amount.","gameEffect":"Heals the user for half its max HP. During Sunny Day, the healing is increased to 2/3 max HP. During Hail, Rain Dance, or Sandstorm, the healing is decreased to 1/4 max HP.","flavorText":"The user restores its own HP. The amount of HP regained varies with the weather."},{"id":"mortalspin","name":"Mortal Spin","type":"poison","category":"physical","power":30,"accuracy":100,"priority":0,"contact":true,"description":"Poisons foes, frees user from hazards/bind/leech.","gameEffect":null,"flavorText":"The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also poisons opposing Pokémon."},{"id":"mountaingale","name":"Mountain Gale","type":"ice","category":"physical","power":120,"accuracy":85,"priority":0,"contact":false,"description":"30% chance to make the target flinch.","gameEffect":null,"flavorText":"The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch."},{"id":"muddywater","name":"Muddy Water","type":"water","category":"special","power":90,"accuracy":85,"priority":0,"contact":false,"description":"30% chance to lower the foe(s) accuracy by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s accuracy by one stage.","flavorText":"The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy."},{"id":"mudshot","name":"Mud Shot","type":"ground","category":"special","power":55,"accuracy":95,"priority":0,"contact":false,"description":"100% chance to lower the target's Speed by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Speed by one stage.","flavorText":"The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat."},{"id":"mudslap","name":"Mud-Slap","type":"ground","category":"special","power":20,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to lower the target's accuracy by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s accuracy by one stage.","flavorText":"The user hurls mud in the target's face to inflict damage and lower its accuracy."},{"id":"mysticalfire","name":"Mystical Fire","type":"fire","category":"special","power":75,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to lower the target's Sp. Atk by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Attack by one stage.","flavorText":"The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat."},{"id":"nastyplot","name":"Nasty Plot","type":"dark","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Sp. Atk by 2.","gameEffect":"Raises the user’s Special Attack by two stages.","flavorText":"The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat."},{"id":"nightdaze","name":"Night Daze","type":"dark","category":"special","power":90,"accuracy":95,"priority":0,"contact":false,"description":"40% chance to lower the target's accuracy by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s accuracy by one stage.","flavorText":"The user looses a pitch-black shock wave at the target to inflict damage. This may also lower the target's accuracy."},{"id":"nightshade","name":"Night Shade","type":"ghost","category":"special","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Does damage equal to the user's level.","gameEffect":"Inflicts damage equal to the user’s level. Type immunity applies, but other type effects are ignored.","flavorText":"The user makes the target see a frightening mirage. It inflicts damage equal to the user's level."},{"id":"nightslash","name":"Night Slash","type":"dark","category":"physical","power":70,"accuracy":100,"priority":0,"contact":true,"description":"High critical hit ratio.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit."},{"id":"nobleroar","name":"Noble Roar","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the target's Attack and Sp. Atk by 1.","gameEffect":"Lowers the target’s Attack and Special Attack by one stage.","flavorText":"Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats."},{"id":"noretreat","name":"No Retreat","type":"fighting","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises all stats by 1 (not acc/eva). Traps user.","gameEffect":"Inflicts regular damage. Hits twice in one turn, with a chance to make the target flinch.","flavorText":"This move boosts all the user's stats but prevents the user from switching out or fleeing."},{"id":"nuzzle","name":"Nuzzle","type":"electric","category":"physical","power":20,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to paralyze the target.","gameEffect":"Inflicts regular damage. Has a chance to paralyze the target.","flavorText":"The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis."},{"id":"outrage","name":"Outrage","type":"dragon","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Lasts 2-3 turns. Confuses the user afterwards.","gameEffect":"Inflicts regular damage. User is forced to attack with this move for 2–3 turns,selected at random. After the last hit, the user becomes confused. Safeguard does not protect against the confusion from this move.","flavorText":"The user rampages and attacks for two to three turns. The user then becomes confused."},{"id":"overheat","name":"Overheat","type":"fire","category":"special","power":130,"accuracy":90,"priority":0,"contact":false,"description":"Lowers the user's Sp. Atk by 2.","gameEffect":"Inflicts regular damage, then lowers the user’s Special Attack by two stages.","flavorText":"The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat."},{"id":"painsplit","name":"Pain Split","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Shares HP of user and target equally.","gameEffect":"Changes the user’s and target’s remaining HP to the average of their current remaining HP. Ignores accuracy and evasion modifiers. This effect does not count as inflicting damage for other moves and effects that respond to damage taken. This effect fails against a Substitute.","flavorText":"The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself."},{"id":"paraboliccharge","name":"Parabolic Charge","type":"electric","category":"special","power":65,"accuracy":100,"priority":0,"contact":false,"description":"User recovers 50% of the damage dealt.","gameEffect":"Heals the user for half the total damage dealt to all targets.","flavorText":"The user attacks everything around it. The user's HP is restored by half the damage taken by those hit."},{"id":"partingshot","name":"Parting Shot","type":"dark","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers target's Atk, Sp. Atk by 1. User switches.","gameEffect":"Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out.","flavorText":"With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting."},{"id":"payback","name":"Payback","type":"dark","category":"physical","power":50,"accuracy":100,"priority":0,"contact":true,"description":"Power doubles if the user moves after the target.","gameEffect":"Inflicts regular damage. If the target uses a move or switches out this turn before this move is used, this move has double power.","flavorText":"The user stores power, then attacks. This move's power is doubled if the user moves after the target."},{"id":"perishsong","name":"Perish Song","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"All active Pokemon will faint in 3 turns.","gameEffect":"Every Pokémon is given a counter that starts at 3 and decreases by 1 at the end of every turn, including this one. When a Pokémon’s counter reaches zero, that Pokémon faints. A Pokémon that leaves the field will lose its counter; its replacement does not inherit the effect, and other Pokémon’s counters remain. This effect is passed on by Baton Pass. This move cannot be copied by Mirror Move.","flavorText":"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."},{"id":"petalblizzard","name":"Petal Blizzard","type":"grass","category":"physical","power":90,"accuracy":100,"priority":0,"contact":false,"description":"No additional effect. Hits adjacent Pokemon.","gameEffect":"Inflicts regular damage.","flavorText":"The user stirs up a violent petal blizzard and damages everything around it."},{"id":"petaldance","name":"Petal Dance","type":"grass","category":"special","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Lasts 2-3 turns. Confuses the user afterwards.","gameEffect":"Inflicts regular damage. User is forced to attack with this move for 2–3 turns,selected at random. After the last hit, the user becomes confused. Safeguard does not protect against the confusion from this move.","flavorText":"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."},{"id":"phantomforce","name":"Phantom Force","type":"ghost","category":"physical","power":90,"accuracy":100,"priority":0,"contact":true,"description":"Disappears turn 1. Hits turn 2. Breaks protection.","gameEffect":"Inflicts regular damage. User vanishes for one turn, becoming immune to attack, and hits on the second turn. This move ignores the effects of Detect and Protect. This move cannot be selected by Sleep Talk.","flavorText":"The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself."},{"id":"pinmissile","name":"Pin Missile","type":"bug","category":"physical","power":25,"accuracy":95,"priority":0,"contact":false,"description":"Hits 2-5 times in one turn.","gameEffect":"Inflicts regular damage. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.","flavorText":"The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row."},{"id":"playrough","name":"Play Rough","type":"fairy","category":"physical","power":90,"accuracy":90,"priority":0,"contact":true,"description":"10% chance to lower the target's Attack by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Attack by one stage.","flavorText":"The user attacks by playing rough with the target. This may also lower the target's Attack stat."},{"id":"pluck","name":"Pluck","type":"flying","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"User steals and eats the target's Berry.","gameEffect":"Inflicts regular damage. If the target is holding a berry, this move has double power, and the user takes the berry and uses it immediately. If the target is holding a Jaboca Berry or Rowap Berry, the berry is still removed, but has no effect. If this move is super effective and the target is holding a berry that can reduce this move’s damage, it will do so, and will not be stolen.","flavorText":"The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect."},{"id":"poisonfang","name":"Poison Fang","type":"poison","category":"physical","power":50,"accuracy":100,"priority":0,"contact":true,"description":"50% chance to badly poison the target.","gameEffect":"Inflicts regular damage. Has a chance to badly poison the target.","flavorText":"The user bites the target with toxic fangs. This may also leave the target badly poisoned."},{"id":"poisonjab","name":"Poison Jab","type":"poison","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"30% chance to poison the target.","gameEffect":"Inflicts regular damage. Has a chance to poison the target.","flavorText":"The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target."},{"id":"poisonpowder","name":"Poison Powder","type":"poison","category":"status","power":0,"accuracy":75,"priority":0,"contact":false,"description":"Poisons the target.","gameEffect":"Poisons the target.","flavorText":"The user scatters a cloud of poisonous dust that poisons the target."},{"id":"pollenpuff","name":"Pollen Puff","type":"bug","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"If the target is an ally, heals 50% of its max HP.","gameEffect":"If the target is an opponent, inflicts regular damage. If the target is an ally, heals the target for 50% of its max HP.","flavorText":"The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead."},{"id":"poltergeist","name":"Poltergeist","type":"ghost","category":"physical","power":110,"accuracy":90,"priority":0,"contact":false,"description":"Fails if the target has no held item.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks by controlling the target's item. This move fails if the target isn't holding an item."},{"id":"populationbomb","name":"Population Bomb","type":"normal","category":"physical","power":20,"accuracy":90,"priority":0,"contact":true,"description":"Hits 10 times. Each hit can miss.","gameEffect":null,"flavorText":"The user’s fellows gather in droves to perform a combo attack that hits the target one to ten times in a row."},{"id":"pounce","name":"Pounce","type":"bug","category":"physical","power":50,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to lower the target's Speed by 1.","gameEffect":null,"flavorText":"The user attacks by pouncing on the target. This also lowers the target's Speed stat."},{"id":"pound","name":"Pound","type":"normal","category":"physical","power":40,"accuracy":100,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The target is physically pounded with a long tail, a foreleg, or the like."},{"id":"powergem","name":"Power Gem","type":"rock","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks with a ray of light that sparkles as if it were made of gemstones."},{"id":"powersplit","name":"Power Split","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Averages Attack and Sp. Atk stats with target.","gameEffect":"Averages the user’s unmodified Attack with the target’s unmodified Attack; the value becomes the unmodified Attack for both Pokémon. Unmodified Special Attack is averaged the same way. This effect applies before any other persistent changes to unmodified Attack or Special Attack, such as Flower Gift during Sunny Day.","flavorText":"The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target."},{"id":"powerswap","name":"Power Swap","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Swaps Attack and Sp. Atk stat stages with target.","gameEffect":"User swaps its Attack and Special Attack stat modifiers modifiers with the target.","flavorText":"The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target."},{"id":"powertrick","name":"Power Trick","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Switches user's Attack and Defense stats.","gameEffect":"The user’s original Attack and Defense are swapped. This effect is passed on by Baton Pass.","flavorText":"The user employs its psychic power to switch its Attack stat with its Defense stat."},{"id":"powertrip","name":"Power Trip","type":"dark","category":"physical","power":20,"accuracy":100,"priority":0,"contact":true,"description":" + 20 power for each of the user's stat boosts.","gameEffect":"Inflicts regular damage. Power is increased by 100% its original value for every stage any of the user’s stats have been raised. Accuracy, evasion, and lowered stats do not affect this move’s power. For a Pokémon with all five stats modified to +6, this move’s power is 31×.","flavorText":"The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power."},{"id":"powerwhip","name":"Power Whip","type":"grass","category":"physical","power":120,"accuracy":85,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The user violently whirls its vines, tentacles, or the like to lash the target."},{"id":"protect","name":"Protect","type":"normal","category":"status","power":0,"accuracy":null,"priority":4,"contact":false,"description":"Prevents moves from affecting the user this turn.","gameEffect":"No moves will hit the user for the remainder of this turn. If the user is last to act this turn, this move will fail. If the user successfully used Detect, Endure, Protect, Quick Guard, or Wide Guard on the last turn, this move has a 50% chance to fail. Lock-On, Mind Reader, and No Guard provide a (100 – accuracy)% chance for moves to break through this move. This does not apply to one-hit KO moves (Fissure, Guillotine, Horn Drill, and Sheer Cold); those are always blocked by this move. Thunder during Rain Dance and Blizzard during Hail have a 30% chance to break through this move. The following effects are not prevented by this move: * Acupressure from an ally * Curse’s curse effect * Delayed damage from Doom Desire and Future Sight; however, these moves will be prevented if they are used this turn * Feint, which will also end this move’s protection after it hits * Imprison * Perish Song * Shadow Force * Moves that merely copy the user, such as Transform or Psych Up This move cannot be selected by Assist or Metronome.","flavorText":"This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession."},{"id":"psychic","name":"Psychic","type":"psychic","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to lower the target's Sp. Def by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Defense by one stage.","flavorText":"The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat."},{"id":"psychicfangs","name":"Psychic Fangs","type":"psychic","category":"physical","power":85,"accuracy":100,"priority":0,"contact":true,"description":"Destroys screens, unless the target is immune.","gameEffect":"Destroys any Light Screen or Reflect on the target’s side of the field, then inflicts regular damage.","flavorText":"The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect."},{"id":"psychicnoise","name":"Psychic Noise","type":"psychic","category":"special","power":75,"accuracy":100,"priority":0,"contact":false,"description":"For 2 turns, the target is prevented from healing.","gameEffect":null,"flavorText":"The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items."},{"id":"psychicterrain","name":"Psychic Terrain","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"5 turns. Grounded: +Psychic power, priority-safe.","gameEffect":"Changes the terrain to Psychic Terrain for 5 turns. Overrides Electric Terrain, Grassy Terrain, and Misty Terrain. All Pokémon on the ground are immune to moves with priority greater than 0. (Moves that target the field rather than individual Pokémon, such as Spikes, are not affected.) Additionally, when a Pokémon on the ground uses a Psychic-type move, that move’s power is increased to 1.5×. If a Pokémon is holding a Terrain Extender when creating Psychic Terrain (by any means), the effect lasts for 8 turns instead of 5.","flavorText":"This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns."},{"id":"psychocut","name":"Psycho Cut","type":"psychic","category":"physical","power":70,"accuracy":100,"priority":0,"contact":false,"description":"High critical hit ratio.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit."},{"id":"psychup","name":"Psych Up","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Copies the target's current stat stages.","gameEffect":"Discards the user’s stat changes and copies the target’s. This move cannot be copied by Mirror Move.","flavorText":"The user hypnotizes itself into copying any stat change made by the target."},{"id":"psyshieldbash","name":"Psyshield Bash","type":"psychic","category":"physical","power":90,"accuracy":90,"priority":0,"contact":true,"description":"100% chance to raise the user's Defense by 1.","gameEffect":null,"flavorText":"Cloaking itself in psychic energy, the user slams into the target. This also boosts the user’s Defense stat."},{"id":"psyshock","name":"Psyshock","type":"psychic","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"Damages target based on Defense, not Sp. Def.","gameEffect":"Inflicts regular damage. Damage calculation always uses the target’s Defense, regardless of this move’s damage class.","flavorText":"The user materializes an odd psychic wave to attack the target. This move deals physical damage."},{"id":"quash","name":"Quash","type":"dark","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Forces the target to move last this turn.","gameEffect":"Forces the target to act last this turn, regardless of Speed or move priority. If the target has already acted this turn, this move will fail.","flavorText":"The user suppresses the target and makes its move go last."},{"id":"quickattack","name":"Quick Attack","type":"normal","category":"physical","power":40,"accuracy":100,"priority":1,"contact":true,"description":"Usually goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first."},{"id":"quickguard","name":"Quick Guard","type":"fighting","category":"status","power":0,"accuracy":null,"priority":3,"contact":false,"description":"Protects allies from priority attacks this turn.","gameEffect":"Moves with priority greater than 0 will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail. This move cannot be selected by Assist or Metronome.","flavorText":"The user protects itself and its allies from priority moves."},{"id":"quiverdance","name":"Quiver Dance","type":"bug","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Sp. Atk, Sp. Def, Speed by 1.","gameEffect":"Raises the user’s Special Attack, Special Defense, and Speed by one stage each.","flavorText":"The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats."},{"id":"ragefist","name":"Rage Fist","type":"ghost","category":"physical","power":50,"accuracy":100,"priority":0,"contact":true,"description":"+50 power for each time user was hit. Max 6 hits.","gameEffect":null,"flavorText":"The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power."},{"id":"ragepowder","name":"Rage Powder","type":"bug","category":"status","power":0,"accuracy":null,"priority":2,"contact":false,"description":"The foes' moves target the user on the turn used.","gameEffect":"Until the end of this turn, any moves that opposing Pokémon target solely at the user’s ally will instead target the user. If both Pokémon on the same side of the field use this move on the same turn, the Pokémon that uses it last will become the target. This effect takes priority over Lightning Rod and Storm Drain. If the user’s ally switches out, opposing Pokémon may still hit it with Pursuit. This move cannot be selected by Assist or Metronome.","flavorText":"The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user."},{"id":"ragingbull","name":"Raging Bull","type":"normal","category":"physical","power":90,"accuracy":100,"priority":0,"contact":true,"description":"Destroys screens. Type depends on user's form.","gameEffect":null,"flavorText":"The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect."},{"id":"ragingfury","name":"Raging Fury","type":"fire","category":"physical","power":120,"accuracy":100,"priority":0,"contact":false,"description":"Lasts 2-3 turns. Confuses the user afterwards.","gameEffect":null,"flavorText":"The user rampages around spewing flames for two to three turns. The user then becomes confused."},{"id":"raindance","name":"Rain Dance","type":"water","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, heavy rain powers Water moves.","gameEffect":"Changes the weather to rain for five turns, during which Water moves inflict 50% extra damage, and Fire moves inflict half damage. If the user is holding Damp Rock, this effect lasts for eight turns. Thunder has 100% accuracy. If the target has used Detect or Protect, Thunder has a (100 - accuracy)% chance to break through the protection. Solar Beam has half power. Moonlight, Morning Sun, and Synthesis heal only 1/4 of the user’s max HP. Pokémon with Swift Swim have doubled original Speed. Pokémon with Forecast become Water. Pokémon with Dry Skin heal 1/8 max HP, Pokémon with Hydration are cured of major status effects, and Pokémon with Rain Dish heal 1/16 max HP at the end of each turn.","flavorText":"The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks."},{"id":"rapidspin","name":"Rapid Spin","type":"normal","category":"physical","power":50,"accuracy":100,"priority":0,"contact":true,"description":"Free user from hazards/bind/Leech Seed; +1 Spe.","gameEffect":"Inflicts regular damage. Removes Leech Seed from the user, frees the user from Bind, Clamp, Fire Spin, Magma Storm, Sand Tomb, Whirlpool, and Wrap, and clears Spikes, Stealth Rock, and Toxic Spikes from the user’s side of the field. If this move misses or has no effect, its effect doesn’t activate.","flavorText":"The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat."},{"id":"razorshell","name":"Razor Shell","type":"water","category":"physical","power":75,"accuracy":95,"priority":0,"contact":true,"description":"50% chance to lower the target's Defense by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Defense by one stage.","flavorText":"The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat."},{"id":"recover","name":"Recover","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals the user by 50% of its max HP.","gameEffect":"Heals the user for half its max HP.","flavorText":"The user regenerates its cells, restoring its own HP by up to half its max HP."},{"id":"recycle","name":"Recycle","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Restores the item the user last used.","gameEffect":"User recovers the last item consumed by the user or a Pokémon in its position on the field. The item must be used again before it can be recovered by this move again. If the user is holding an item, this move fails. Items taken or given away by Covet, Knock Off, Switcheroo, Thief, or Trick may not be recovered.","flavorText":"The user recycles a held item that has been used in battle so it can be used again."},{"id":"reflect","name":"Reflect","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, physical damage to allies is halved.","gameEffect":"Erects a barrier around the user’s side of the field that reduces damage from physical attacks by half for five turns. In double battles, the reduction is 1/3. Critical hits are not affected by the barrier. If the user is holding Light Clay, the barrier lasts for eight turns. Brick Break or Defog used by an opponent will destroy the barrier.","flavorText":"A wondrous wall of light is put up to reduce damage from physical moves for five turns."},{"id":"reflecttype","name":"Reflect Type","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User becomes the same type as the target.","gameEffect":"User’s type changes to match the target’s.","flavorText":"The user reflects the target's type to become the same type as the target."},{"id":"rest","name":"Rest","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User sleeps 2 turns and restores HP and status.","gameEffect":"User falls to sleep and immediately regains all its HP. If the user has another major status effect, sleep will replace it. The user will always wake up after two turns, or one turn with Early Bird. This move fails if the Pokémon cannot fall asleep due to Uproar, Insomnia, or Vital Spirit. It also fails if the Pokémon is at full health or is already asleep.","flavorText":"The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions."},{"id":"reversal","name":"Reversal","type":"fighting","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"More power the less HP the user has left.","gameEffect":"Inflicts regular damage. Power varies inversely with the user’s proportional remaining HP. 64 * current HP / max HP | Power -----------------------: | ----: 0– 1 | 200 2– 5 | 150 6–12 | 100 13–21 | 80 22–42 | 40 43–64 | 20","flavorText":"An all-out attack that becomes more powerful the less HP the user has."},{"id":"risingvoltage","name":"Rising Voltage","type":"electric","category":"special","power":70,"accuracy":100,"priority":0,"contact":false,"description":"2x power if target is grounded in Electric Terrain.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain."},{"id":"roar","name":"Roar","type":"normal","category":"status","power":0,"accuracy":null,"priority":-6,"contact":false,"description":"Forces the target to switch to a random ally.","gameEffect":"Switches the target out for another of its trainer’s Pokémon selected at random. Wild battles end immediately. Doesn’t affect Pokémon with Suction Cups or under the effect of Ingrain.","flavorText":"The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon."},{"id":"rockblast","name":"Rock Blast","type":"rock","category":"physical","power":25,"accuracy":90,"priority":0,"contact":false,"description":"Hits 2-5 times in one turn.","gameEffect":"Inflicts regular damage. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.","flavorText":"The user attacks by hurling hard rocks at the target. This move hits two to five times in a row."},{"id":"rockpolish","name":"Rock Polish","type":"rock","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Speed by 2.","gameEffect":"Raises the user’s Speed by two stages.","flavorText":"The user polishes its body to reduce drag. This sharply boosts the user's Speed stat."},{"id":"rockslide","name":"Rock Slide","type":"rock","category":"physical","power":75,"accuracy":90,"priority":0,"contact":false,"description":"30% chance to make the foe(s) flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch."},{"id":"rocktomb","name":"Rock Tomb","type":"rock","category":"physical","power":60,"accuracy":95,"priority":0,"contact":false,"description":"100% chance to lower the target's Speed by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Speed by one stage.","flavorText":"The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement."},{"id":"rockwrecker","name":"Rock Wrecker","type":"rock","category":"physical","power":150,"accuracy":90,"priority":0,"contact":false,"description":"User cannot move next turn.","gameEffect":"Inflicts regular damage. User loses its next turn to \"recharge\", and cannot attack or switch out during that turn.","flavorText":"The user launches a huge boulder at the target to attack. The user can't move on the next turn."},{"id":"roleplay","name":"Role Play","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User replaces its Ability with the target's.","gameEffect":"User’s ability is replaced with the target’s until the user leaves the field. Ignores accuracy and evasion modifiers. If the target has Flower Gift, Forecast, Illusion, Imposter, Multitype, Stance Change, Trace, Wonder Guard, or Zen Mode, this move will fail. This move cannot be copied by Mirror Move.","flavorText":"The user mimics the target completely, copying the target's Ability."},{"id":"roost","name":"Roost","type":"flying","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals 50% HP. Flying-type removed 'til turn ends.","gameEffect":"Heals the user for half its max HP. If the user is Flying, its Flying type is ignored until the end of this turn.","flavorText":"The user lands and rests its body. This move restores the user's HP by up to half its max HP."},{"id":"round","name":"Round","type":"normal","category":"special","power":60,"accuracy":100,"priority":0,"contact":false,"description":"Power doubles if others used Round this turn.","gameEffect":"Inflicts regular damage. If Round has already been used this turn, this move’s power is doubled. After this move is used, any other Pokémon using it this turn will immediately do so (in the order they would otherwise act), regardless of Speed or priority. Pokémon using other moves will then continue to act as usual.","flavorText":"The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted."},{"id":"sacredsword","name":"Sacred Sword","type":"fighting","category":"physical","power":90,"accuracy":100,"priority":0,"contact":true,"description":"Ignores the target's stat stage changes.","gameEffect":"Inflicts regular damage. Damage calculation ignores the target’s stat modifiers, including evasion.","flavorText":"The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move."},{"id":"safeguard","name":"Safeguard","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, protects user's party from status.","gameEffect":"Protects Pokémon on the user’s side of the field from major status effects and confusion for five turns. Does not cancel existing ailments. This effect remains even if the user leaves the field. If Yawn is used while this move is in effect, it will immediately fail. Defog used by an opponent will end this effect. This effect does not prevent the confusion caused by Outrage, Petal Dance, or Thrash.","flavorText":"The user creates a protective field that prevents status conditions for five turns."},{"id":"saltcure","name":"Salt Cure","type":"rock","category":"physical","power":40,"accuracy":100,"priority":0,"contact":false,"description":"Deals 1/8 max HP each turn; 1/4 on Steel, Water.","gameEffect":null,"flavorText":"The user salt cures the target, inflicting damage every turn. Steel and Water types are more strongly affected by this move."},{"id":"sandstorm","name":"Sandstorm","type":"rock","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, a sandstorm rages. Rock: 1.5x SpD.","gameEffect":"Changes the weather to a sandstorm for five turns. Pokémon that are not Ground, Rock, or Steel take 1/16 their max HP at the end of every turn. Every Rock Pokémon’s original Special Defense is raised by 50% for the duration of this effect. Solar Beam’s power is halved. Moonlight, Morning Sun, and Synthesis only heal 1/4 the user’s max HP.","flavorText":"A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types."},{"id":"sandtomb","name":"Sand Tomb","type":"ground","category":"physical","power":35,"accuracy":85,"priority":0,"contact":false,"description":"Traps and damages the target for 4-5 turns.","gameEffect":"Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.","flavorText":"The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns."},{"id":"scald","name":"Scald","type":"water","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"30% chance to burn the target. Thaws target.","gameEffect":"Inflicts regular damage. Has a chance to burn the target.","flavorText":"The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn."},{"id":"scaleshot","name":"Scale Shot","type":"dragon","category":"physical","power":25,"accuracy":90,"priority":0,"contact":false,"description":"Hits 2-5 times. User: -1 Def, +1 Spe after last hit.","gameEffect":"Inflicts regular damage two to five times in a row, raising the user’s Speed and lowering the user’s Defense by one stage each upon last hit.","flavorText":"The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat."},{"id":"scaryface","name":"Scary Face","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the target's Speed by 2.","gameEffect":"Lowers the target’s Speed by two stages.","flavorText":"The user frightens the target with a scary face to harshly lower its Speed stat."},{"id":"scorchingsands","name":"Scorching Sands","type":"ground","category":"special","power":70,"accuracy":100,"priority":0,"contact":false,"description":"30% chance to burn the target. Thaws target.","gameEffect":"Inflicts regular damage. Has a chance to burn the target.","flavorText":"The user throws scorching sand at the target to attack. This may also leave the target with a burn."},{"id":"screech","name":"Screech","type":"normal","category":"status","power":0,"accuracy":85,"priority":0,"contact":false,"description":"Lowers the target's Defense by 2.","gameEffect":"Lowers the target’s Defense by two stages.","flavorText":"An earsplitting screech harshly lowers the target's Defense stat."},{"id":"seedbomb","name":"Seed Bomb","type":"grass","category":"physical","power":80,"accuracy":100,"priority":0,"contact":false,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks by slamming a barrage of hard-shelled seeds down on the target from above."},{"id":"seismictoss","name":"Seismic Toss","type":"fighting","category":"physical","power":0,"accuracy":100,"priority":0,"contact":true,"description":"Does damage equal to the user's level.","gameEffect":"Inflicts damage equal to the user’s level. Type immunity applies, but other type effects are ignored.","flavorText":"The target is thrown using the power of gravity. It inflicts damage equal to the user's level."},{"id":"selfdestruct","name":"Self-Destruct","type":"normal","category":"physical","power":200,"accuracy":100,"priority":0,"contact":false,"description":"Hits adjacent Pokemon. The user faints.","gameEffect":"User faints, even if the attack fails or misses. Inflicts regular damage.","flavorText":"The user attacks everything around it by causing an explosion. The user faints upon using this move."},{"id":"shadowball","name":"Shadow Ball","type":"ghost","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"20% chance to lower the target's Sp. Def by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Defense by one stage.","flavorText":"The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat."},{"id":"shadowclaw","name":"Shadow Claw","type":"ghost","category":"physical","power":70,"accuracy":100,"priority":0,"contact":true,"description":"High critical hit ratio.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit."},{"id":"shadowpunch","name":"Shadow Punch","type":"ghost","category":"physical","power":60,"accuracy":null,"priority":0,"contact":true,"description":"This move does not check accuracy.","gameEffect":"Inflicts regular damage. Ignores accuracy and evasion modifiers.","flavorText":"The user throws a punch from the shadows. This attack never misses."},{"id":"shadowsneak","name":"Shadow Sneak","type":"ghost","category":"physical","power":40,"accuracy":100,"priority":1,"contact":true,"description":"Usually goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user extends its shadow and attacks the target from behind. This move always goes first."},{"id":"shedtail","name":"Shed Tail","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User takes 1/2 its max HP to pass a substitute.","gameEffect":null,"flavorText":"The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting."},{"id":"sheercold","name":"Sheer Cold","type":"ice","category":"special","power":0,"accuracy":30,"priority":0,"contact":false,"description":"OHKOs non-Ice targets. Fails if user's lower level.","gameEffect":"Inflicts damage equal to the target’s max HP. Ignores accuracy and evasion modifiers. This move’s accuracy is 30% plus 1% for each level the user is higher than the target. If the user is a lower level than the target, this move will fail. Because this move inflicts a specific and finite amount of damage, Endure still prevents the target from fainting. The effects of Lock-On, Mind Reader, and No Guard still apply, as long as the user is equal or higher level than the target. However, they will not give this move a chance to break through Detect or Protect.","flavorText":"The target faints instantly. This move is less likely to hit the target if used by Pokémon other than Ice types."},{"id":"shellsidearm","name":"Shell Side Arm","type":"poison","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"20% psn. Physical+contact if it would be stronger.","gameEffect":"Inflicts regular damage.","flavorText":"This move is either physical or special—whichever will inflict more damage. This may also poison the target."},{"id":"shellsmash","name":"Shell Smash","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.","gameEffect":"Raises the user’s Attack, Special Attack, and Speed by two stages each. Lowers the user’s Defense and Special Defense by one stage each.","flavorText":"The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats."},{"id":"shelter","name":"Shelter","type":"steel","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Defense by 2.","gameEffect":null,"flavorText":"The user makes its skin as hard as an iron shield, sharply boosting its Defense stat."},{"id":"simplebeam","name":"Simple Beam","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"The target's Ability becomes Simple.","gameEffect":"Changes the target’s ability to Simple.","flavorText":"The user emits a mysterious psychic wave that changes the target's Ability to Simple."},{"id":"sing","name":"Sing","type":"normal","category":"status","power":0,"accuracy":55,"priority":0,"contact":false,"description":"Causes the target to fall asleep.","gameEffect":"Puts the target to sleep.","flavorText":"A soothing lullaby is sung in a beautiful voice that puts the target to sleep."},{"id":"skillswap","name":"Skill Swap","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"The user and the target trade Abilities.","gameEffect":"User and target switch abilities. Ignores accuracy and evasion modifiers. If either Pokémon has Multitype or Wonder Guard, this move will fail.","flavorText":"The user employs its psychic power to exchange Abilities with the target."},{"id":"skittersmack","name":"Skitter Smack","type":"bug","category":"physical","power":70,"accuracy":90,"priority":0,"contact":true,"description":"100% chance to lower target's Sp. Atk by 1.","gameEffect":"Inflicts regular damage.","flavorText":"The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat."},{"id":"skyattack","name":"Sky Attack","type":"flying","category":"physical","power":140,"accuracy":90,"priority":0,"contact":false,"description":"Charges, then hits turn 2. 30% flinch. High crit.","gameEffect":"Inflicts regular damage. User charges for one turn before attacking. Critical hit chance is one level higher than normal. Has a chance to make the target flinch. This move cannot be selected by Sleep Talk.","flavorText":"The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch."},{"id":"slackoff","name":"Slack Off","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals the user by 50% of its max HP.","gameEffect":"Heals the user for half its max HP.","flavorText":"The user slacks off, restoring its own HP by up to half its max HP."},{"id":"sleeppowder","name":"Sleep Powder","type":"grass","category":"status","power":0,"accuracy":75,"priority":0,"contact":false,"description":"Causes the target to fall asleep.","gameEffect":"Puts the target to sleep.","flavorText":"The user scatters a cloud of soporific dust that puts the target to sleep."},{"id":"sleeptalk","name":"Sleep Talk","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User must be asleep. Uses another known move.","gameEffect":"Only usable if the user is sleeping. Randomly selects and uses one of the user’s other three moves. Use of the selected move requires and costs 0 PP. This move will not select Assist, Bide, Bounce, Chatter, Copycat, Dig, Dive, Fly, Focus Punch, Me First, Metronome, Mirror Move, Shadow Force, Skull Bash, Sky Attack, Sky Drop, Sleep Talk, Solar Beam, Razor Wind, or Uproar. If the selected move requires a recharge turn—i.e., one of Blast Burn, Frenzy Plant, Giga Impact, Hydro Cannon, Hyper Beam, Roar of Time, or Rock Wrecker—and the user is still sleeping next turn, then it’s forced to use this move again and pay another PP for the recharge turn. This move cannot be copied by Mirror Move, nor selected by Assist, Metronome, or Sleep Talk.","flavorText":"The user randomly uses one of the moves it knows. This move can only be used while the user is asleep."},{"id":"sludgebomb","name":"Sludge Bomb","type":"poison","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"30% chance to poison the target.","gameEffect":"Inflicts regular damage. Has a chance to poison the target.","flavorText":"The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target."},{"id":"sludgewave","name":"Sludge Wave","type":"poison","category":"special","power":95,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to poison adjacent Pokemon.","gameEffect":"Inflicts regular damage. Has a chance to poison the target.","flavorText":"The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits."},{"id":"smackdown","name":"Smack Down","type":"rock","category":"physical","power":50,"accuracy":100,"priority":0,"contact":false,"description":"Removes the target's Ground immunity.","gameEffect":"Inflicts regular damage. Removes the target’s immunity to Ground-type damage. This effect removes any existing Ground immunity due to Levitate, Magnet Rise, or Telekinesis, and causes the target’s Flying type to be ignored when it takes Ground damage. If the target isn’t immune to Ground damage, this move will fail. This move can hit Pokémon under the effect of Bounce, Fly, or Sky Drop, and ends the effect of Bounce or Fly.","flavorText":"The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground."},{"id":"smartstrike","name":"Smart Strike","type":"steel","category":"physical","power":70,"accuracy":null,"priority":0,"contact":true,"description":"This move does not check accuracy.","gameEffect":"Inflicts regular damage. Ignores accuracy and evasion modifiers.","flavorText":"The user stabs the target with a sharp horn. This attack never misses."},{"id":"snaptrap","name":"Snap Trap","type":"steel","category":"physical","power":35,"accuracy":100,"priority":0,"contact":true,"description":"Traps and damages the target for 4-5 turns.","gameEffect":"Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.","flavorText":"The user snares the target in a snap trap for four to five turns."},{"id":"snarl","name":"Snarl","type":"dark","category":"special","power":55,"accuracy":95,"priority":0,"contact":false,"description":"100% chance to lower the foe(s) Sp. Atk by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Attack by one stage.","flavorText":"The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon."},{"id":"snore","name":"Snore","type":"normal","category":"special","power":50,"accuracy":100,"priority":0,"contact":false,"description":"User must be asleep. 30% chance to flinch target.","gameEffect":"Only usable if the user is sleeping. Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"This attack can be used only if the user is asleep. The harsh noise may also make the target flinch."},{"id":"snowscape","name":"Snowscape","type":"ice","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, snow falls. Ice: 1.5x Def.","gameEffect":null,"flavorText":"The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types."},{"id":"soak","name":"Soak","type":"water","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Changes the target's type to Water.","gameEffect":"Changes the target to pure Water-type until it leaves the field. If the target has Multitype, this move will fail.","flavorText":"The user shoots a torrent of water that changes the target's type to Water."},{"id":"solarbeam","name":"Solar Beam","type":"grass","category":"special","power":120,"accuracy":100,"priority":0,"contact":false,"description":"Charges turn 1. Hits turn 2. No charge in sunlight.","gameEffect":"Inflicts regular damage. User charges for one turn before attacking. During Sunny Day, the charge turn is skipped. During Hail, Rain Dance, or Sandstorm, power is halved. This move cannot be selected by Sleep Talk.","flavorText":"The user gathers light on the first turn, then blasts a bundled beam on the next turn."},{"id":"solarblade","name":"Solar Blade","type":"grass","category":"physical","power":125,"accuracy":100,"priority":0,"contact":true,"description":"Charges turn 1. Hits turn 2. No charge in sunlight.","gameEffect":"Inflicts regular damage. User charges for one turn before attacking. During Sunny Day, the charge turn is skipped. During Hail, Rain Dance, or Sandstorm, power is halved. This move cannot be selected by Sleep Talk.","flavorText":"The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn."},{"id":"sparklingaria","name":"Sparkling Aria","type":"water","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"The target is cured of its burn.","gameEffect":"Inflicts regular damage. If the target has a burn and takes damage from this move, its burn is healed.","flavorText":"The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles."},{"id":"speedswap","name":"Speed Swap","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Swaps Speed stat with target.","gameEffect":"Exchanges the original Speed stats of the user and target.","flavorText":"The user exchanges Speed stats with the target."},{"id":"spicyextract","name":"Spicy Extract","type":"grass","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises target's Atk by 2 and lowers its Def by 2.","gameEffect":null,"flavorText":"The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat."},{"id":"spikes","name":"Spikes","type":"ground","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Hurts grounded foes on switch-in. Max 3 layers.","gameEffect":"Scatters spikes around the opposing field, which damage opposing Pokémon that enter the field for 1/8 of their max HP. Pokémon immune to Ground moves are immune to this damage, except during Gravity. Up to three layers of spikes may be laid down, adding 1/16 to the damage done: two layers of spikes damage for 3/16 max HP, and three layers damage for 1/4 max HP. Wonder Guard does not block damage from this effect. Rapid Spin removes this effect from its user’s side of the field. Defog removes this effect from its target’s side of the field.","flavorText":"The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle."},{"id":"spikyshield","name":"Spiky Shield","type":"grass","category":"status","power":0,"accuracy":null,"priority":4,"contact":false,"description":"Protects from moves. Contact: loses 1/8 max HP.","gameEffect":"Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP.","flavorText":"In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact."},{"id":"spiritbreak","name":"Spirit Break","type":"fairy","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to lower the target's Sp. Atk by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Attack by one stage.","flavorText":"The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat."},{"id":"spiritshackle","name":"Spirit Shackle","type":"ghost","category":"physical","power":90,"accuracy":100,"priority":0,"contact":false,"description":"Prevents the target from switching out.","gameEffect":"Inflicts regular damage. Traps the target.","flavorText":"The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from fleeing."},{"id":"spite","name":"Spite","type":"ghost","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the PP of the target's last move by 4.","gameEffect":"Lowers the PP of the target’s last used move by 4. If the target hasn’t used a move since entering the field, if it tried to use a move this turn and failed, or if its last used move has 0 PP remaining, this move will fail.","flavorText":"The user unleashes its grudge on the move last used by the target by cutting 4 PP from it."},{"id":"spitup","name":"Spit Up","type":"normal","category":"special","power":0,"accuracy":100,"priority":0,"contact":false,"description":"More power with more uses of Stockpile.","gameEffect":"Inflicts regular damage. Power is equal to 100 times the amount of energy stored by Stockpile. Ignores the random factor in the damage formula. Stored energy is consumed, and the user’s Defense and Special Defense are reset to what they would be if Stockpile had not been used. If the user has no energy stored, this move will fail. This move cannot be copied by Mirror Move.","flavorText":"The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power."},{"id":"stealthrock","name":"Stealth Rock","type":"rock","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Hurts foes on switch-in. Factors Rock weakness.","gameEffect":"Spreads sharp rocks around the opposing field, damaging any Pokémon that enters the field for 1/8 its max HP. This damage is affected by the entering Pokémon’s susceptibility to Rock moves. Rapid Spin removes this effect from its user’s side of the field.","flavorText":"The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle."},{"id":"steelbeam","name":"Steel Beam","type":"steel","category":"special","power":140,"accuracy":95,"priority":0,"contact":false,"description":"User loses 50% max HP.","gameEffect":"Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. The user still takes damage if the move is blocked by Protect or Substitute, misses, or if the target has Flash Fire.","flavorText":"The user fires a beam of steel that it collected from its entire body. This also damages the user."},{"id":"steelroller","name":"Steel Roller","type":"steel","category":"physical","power":130,"accuracy":100,"priority":0,"contact":true,"description":"Fails if there is no terrain active. Ends the terrain.","gameEffect":"Inflicts regular damage.","flavorText":"The user attacks while destroying the terrain. This move fails if the ground hasn't turned into a terrain."},{"id":"steelwing","name":"Steel Wing","type":"steel","category":"physical","power":70,"accuracy":90,"priority":0,"contact":true,"description":"10% chance to raise the user's Defense by 1.","gameEffect":"Inflicts regular damage. Has a chance to raise the user’s Defense one stage.","flavorText":"The target is hit with wings of steel. This may also boost the user's Defense stat."},{"id":"stickyweb","name":"Sticky Web","type":"bug","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Lowers Speed of grounded foes by 1 on switch-in.","gameEffect":"Shoots a web over the opponents’ side of the field, which lowers the Speed of any opposing Pokémon that enters the field by one stage. Pokémon in the air, such as Flying-types and those with Levitate, are unaffected. Rapid Spin removes Sticky Web from the user’s side of the field; Defog removes it from both sides.","flavorText":"The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle."},{"id":"stockpile","name":"Stockpile","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises user's Defense, Sp. Def by 1. Max 3 uses.","gameEffect":"Raises the user’s Defense and Special Defense by one stage each. Stores energy for use with Spit Up and Swallow. Up to three levels of energy can be stored, and all are lost if the user leaves the field. Energy is still stored even if the stat boosts cannot be applied. If the user uses Baton Pass, the stat boosts are passed as normal, but the stored energy is not.","flavorText":"The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times."},{"id":"stompingtantrum","name":"Stomping Tantrum","type":"ground","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"Power doubles if the user's last move failed.","gameEffect":"Inflicts regular damage. Power is doubled if the user’s last move failed for any reason (i.e., produced the message \"But it failed!\") or was ineffective due to types.","flavorText":"Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed."},{"id":"stoneaxe","name":"Stone Axe","type":"rock","category":"physical","power":65,"accuracy":90,"priority":0,"contact":true,"description":"Sets Stealth Rock on the target's side.","gameEffect":null,"flavorText":"The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target."},{"id":"stoneedge","name":"Stone Edge","type":"rock","category":"physical","power":100,"accuracy":80,"priority":0,"contact":false,"description":"High critical hit ratio.","gameEffect":"Inflicts regular damage. User’s critical hit rate is one level higher when using this move.","flavorText":"The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit."},{"id":"storedpower","name":"Stored Power","type":"psychic","category":"special","power":20,"accuracy":100,"priority":0,"contact":false,"description":" + 20 power for each of the user's stat boosts.","gameEffect":"Inflicts regular damage. Power is increased by 100% its original value for every stage any of the user’s stats have been raised. Accuracy, evasion, and lowered stats do not affect this move’s power. For a Pokémon with all five stats modified to +6, this move’s power is 31×.","flavorText":"The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power."},{"id":"stormthrow","name":"Storm Throw","type":"fighting","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"Always results in a critical hit.","gameEffect":"Inflicts regular damage. Always scores a critical hit.","flavorText":"The user strikes the target with a fierce blow. This attack always results in a critical hit."},{"id":"strengthsap","name":"Strength Sap","type":"grass","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"User heals HP=target's Atk stat. Lowers Atk by 1.","gameEffect":"Lowers the target’s Attack by one stage. Heals the user by the target’s current Attack, including modifiers, but not including this move’s Attack-lowering effect. If the target’s Attack is already at -6, this move will fail. In any other situation that would prevent a stat modification, the healing will still succeed.","flavorText":"The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat."},{"id":"stringshot","name":"String Shot","type":"bug","category":"status","power":0,"accuracy":95,"priority":0,"contact":false,"description":"Lowers the foe(s) Speed by 2.","gameEffect":"Lowers the target’s Speed by two stages.","flavorText":"The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats."},{"id":"strugglebug","name":"Struggle Bug","type":"bug","category":"special","power":50,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to lower the foe(s) Sp. Atk by 1.","gameEffect":"Inflicts regular damage. Has a chance to lower the target’s Special Attack by one stage.","flavorText":"The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats."},{"id":"stuffcheeks","name":"Stuff Cheeks","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Must hold Berry to use. User eats Berry, Def +2.","gameEffect":"Inflicts regular damage, then (if successful) removes major status effects from every Pokémon in the user’s party.","flavorText":"The user eats its held Berry, then sharply boosts its Defense stat."},{"id":"stunspore","name":"Stun Spore","type":"grass","category":"status","power":0,"accuracy":75,"priority":0,"contact":false,"description":"Paralyzes the target.","gameEffect":"Paralyzes the target.","flavorText":"The user scatters a cloud of numbing powder that paralyzes the target."},{"id":"substitute","name":"Substitute","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User takes 1/4 its max HP to put in a substitute.","gameEffect":"Transfers 1/4 the user’s max HP into a doll that absorbs damage and causes most negative move effects to fail. If the user leaves the field, the doll will vanish. If the user cannot pay the HP cost, this move will fail. The doll takes damage as normal, using the user’s stats and types, and will break when its HP reaches zero. Self-inflicted damage from confusion or recoil is not absorbed. Healing effects from opponents ignore the doll and heal the user as normal. Moves that work based on the user’s HP still do so; the doll’s HP does not influence any move. The doll will block major status effects, confusion, and flinching. The effects of Smelling Salts and Wake-Up Slap do not trigger against a doll, even if the Pokémon behind the doll has the appropriate major status effect. Multi-turn trapping moves like Wrap will hit the doll for their regular damage, but the multi-turn trapping and damage effects will not activate. Moves blocked or damage absorbed by the doll do not count as hitting the user or inflicting damage for any effects that respond to such, e.g., Avalanche, Counter, or a Rowap Berry. Magic Coat still works as normal, even against moves the doll would block. Opposing Pokémon that damage the doll with a leech move like Absorb are healed as normal. It will also block Acupressure, Block, the curse effect of Curse, Dream Eater, Embargo, Flatter, Gastro Acid, Grudge, Heal Block, Leech Seed, Lock-On, Mean Look, Mimic, Mind Reader, Nightmare, Pain Split, Psycho Shift, Spider Web, Sketch, Swagger, Switcheroo, Trick, Worry Seed, and Yawn. A Pokémon affected by Yawn before summoning the doll will still fall to sleep. The doll blocks Intimidate, but all other abilities act as though the doll did not exist. If the user has an ability that absorbs moves of a certain type for HP (such as Volt Absorb absorbing Thunder Wave), such moves will not be blocked. Life Orb and berries that cause confusion still work as normal, but their respective HP loss and confusion are absorbed/blocked by the doll. The user is still vulnerable to damage inflicted when entering or leaving the field, such as by Pursuit or Spikes; however, the doll will block the poison effect of Toxic Spikes. The doll is passed on by Baton Pass. It keeps its existing HP, but uses the replacement Pokémon’s stats and types for damage calculation. All other effects work as normal.","flavorText":"The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy."},{"id":"suckerpunch","name":"Sucker Punch","type":"dark","category":"physical","power":70,"accuracy":100,"priority":1,"contact":true,"description":"Usually goes first. Fails if target is not attacking.","gameEffect":"Inflicts regular damage. If the target has not selected a damaging move this turn, or if the target has already acted this turn, this move will fail. This move is not affected by Iron Fist.","flavorText":"This move enables the user to attack first. This move fails if the target is not readying an attack."},{"id":"sunnyday","name":"Sunny Day","type":"fire","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, intense sunlight powers Fire moves.","gameEffect":"Changes the weather to sunshine for five turns, during which Fire moves inflict 50% extra damage, and Water moves inflict half damage. If the user is holding Heat Rock, this effect lasts for eight turns. Pokémon cannot become frozen. Thunder has 50% accuracy. Solar Beam skips its charge turn. Moonlight, Morning Sun, and Synthesis heal 2/3 of the user’s max HP. Pokémon with Chlorophyll have doubled original Speed. Pokémon with Forecast become Fire. Pokémon with Leaf Guard are not affected by major status effects. Pokémon with Flower Gift change form; every Pokémon on their side of the field have their original Attack and Special Attack increased by 50%. Pokémon with Dry Skin lose 1/8 max HP at the end of each turn. Pokémon with Solar Power have their original Special Attack raised by 50% but lose 1/8 their max HP at the end of each turn.","flavorText":"The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks."},{"id":"supercellslam","name":"Supercell Slam","type":"electric","category":"physical","power":100,"accuracy":95,"priority":0,"contact":true,"description":"User is hurt by 50% of its max HP if it misses.","gameEffect":null,"flavorText":"The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead."},{"id":"superfang","name":"Super Fang","type":"normal","category":"physical","power":0,"accuracy":90,"priority":0,"contact":true,"description":"Does damage equal to 1/2 target's current HP.","gameEffect":"Inflicts typeless damage equal to half the target’s remaining HP.","flavorText":"The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half."},{"id":"superpower","name":"Superpower","type":"fighting","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Lowers the user's Attack and Defense by 1.","gameEffect":"Inflicts regular damage, then lowers the user’s Attack and Defense by one stage each.","flavorText":"The user attacks the target with great power. This also lowers the user's Attack and Defense stats."},{"id":"surf","name":"Surf","type":"water","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"Hits adjacent Pokemon. Double damage on Dive.","gameEffect":"Inflicts regular damage. If the target is in the first turn of Dive, this move will hit with double power.","flavorText":"The user attacks everything around it by swamping its surroundings with a giant wave."},{"id":"swagger","name":"Swagger","type":"normal","category":"status","power":0,"accuracy":85,"priority":0,"contact":false,"description":"Raises the target's Attack by 2 and confuses it.","gameEffect":"Raises the target’s Attack by two stages, then confuses it. If the target’s Attack cannot be raised by two stages, the confusion is not applied.","flavorText":"The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat."},{"id":"swallow","name":"Swallow","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals the user based on uses of Stockpile.","gameEffect":"Heals the user depending on the amount of energy stored by Stockpile: 1/4 its max HP after one use, 1/2 its max HP after two uses, or fully after three uses. Stored energy is consumed, and the user’s Defense and Special Defense are reset to what they would be if Stockpile had not been used. If the user has no energy stored, this move will fail.","flavorText":"The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored."},{"id":"sweetkiss","name":"Sweet Kiss","type":"fairy","category":"status","power":0,"accuracy":75,"priority":0,"contact":false,"description":"Causes the target to become confused.","gameEffect":"Confuses the target.","flavorText":"The user kisses the target with a sweet, angelic cuteness that causes confusion."},{"id":"sweetscent","name":"Sweet Scent","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the foe(s) evasiveness by 2.","gameEffect":"Lowers the target’s evasion by one stage.","flavorText":"The user releases a scent that harshly lowers opposing Pokémon's evasiveness."},{"id":"switcheroo","name":"Switcheroo","type":"dark","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"User switches its held item with the target's.","gameEffect":"User and target permanently swap held items. Works even if one of the Pokémon isn’t holding anything. If either Pokémon is holding mail, this move will fail. If either Pokémon has Multitype or Sticky Hold, this move will fail. If this move results in a Pokémon obtaining Choice Band, Choice Scarf, or Choice Specs, and that Pokémon was the latter of the pair to move this turn, then the move it used this turn becomes its chosen forced move. This applies even if both Pokémon had a choice item before this move was used. If the first of the two Pokémon gains a choice item, it may select whatever choice move it wishes next turn. Neither the user nor the target can recover its item with Recycle. This move cannot be selected by Assist or Metronome.","flavorText":"The user trades held items with the target faster than the eye can follow."},{"id":"swordsdance","name":"Swords Dance","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Raises the user's Attack by 2.","gameEffect":"Raises the user’s Attack by two stages.","flavorText":"A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat."},{"id":"synthesis","name":"Synthesis","type":"grass","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Heals the user by a weather-dependent amount.","gameEffect":"Heals the user for half its max HP. During Sunny Day, the healing is increased to 2/3 max HP. During Hail, Rain Dance, or Sandstorm, the healing is decreased to 1/4 max HP.","flavorText":"The user restores its own HP. The amount of HP regained varies with the weather."},{"id":"syrupbomb","name":"Syrup Bomb","type":"grass","category":"special","power":60,"accuracy":90,"priority":0,"contact":false,"description":"Target's Speed is lowered by 1 stage for 3 turns.","gameEffect":null,"flavorText":"The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns."},{"id":"tailslap","name":"Tail Slap","type":"normal","category":"physical","power":25,"accuracy":85,"priority":0,"contact":true,"description":"Hits 2-5 times in one turn.","gameEffect":"Inflicts regular damage. Hits 2–5 times in one turn. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use.","flavorText":"The user attacks by striking the target with its hard tail. This move hits two to five times in a row."},{"id":"tailwind","name":"Tailwind","type":"flying","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 4 turns, allies' Speed is doubled.","gameEffect":"For the next three turns, all Pokémon on the user’s side of the field have their original Speed doubled. This effect remains if the user leaves the field.","flavorText":"The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns."},{"id":"taunt","name":"Taunt","type":"dark","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Target can't use status moves its next 3 turns.","gameEffect":"Target is forced to only use damaging moves for the next 3–5 turns, selected at random. Moves that select other moves not known in advance do not count as damaging. Assist, Copycat, Me First, Metronome, Mirror Move, and Sleep Talk do not directly inflict damage and thus may not be used. Bide, Counter, Endeavor, Metal Burst, and Mirror Coat are allowed.","flavorText":"The target is taunted into a rage that allows it to use only attack moves for three turns."},{"id":"tearfullook","name":"Tearful Look","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Lowers the target's Attack and Sp. Atk by 1.","gameEffect":"Lowers the target’s Attack and Special Attack by one stage each.","flavorText":"The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats."},{"id":"teatime","name":"Teatime","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"All active Pokemon consume held Berries.","gameEffect":null,"flavorText":"The user has teatime with all the Pokémon currently in the battle. Each Pokémon eats its held Berry."},{"id":"teeterdance","name":"Teeter Dance","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Confuses adjacent Pokemon.","gameEffect":"Confuses all targets.","flavorText":"The user performs a wobbly dance that confuses every Pokémon around it."},{"id":"temperflare","name":"Temper Flare","type":"fire","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"Power doubles if the user's last move failed.","gameEffect":null,"flavorText":"Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed."},{"id":"terrainpulse","name":"Terrain Pulse","type":"normal","category":"special","power":50,"accuracy":100,"priority":0,"contact":false,"description":"User on terrain: power doubles, type varies.","gameEffect":"Inflicts regular damage.","flavorText":"The user utilizes the energy of the terrain to attack. This move’s type and power change depending on the terrain at the time the move is used."},{"id":"thief","name":"Thief","type":"dark","category":"physical","power":60,"accuracy":100,"priority":0,"contact":true,"description":"If the user has no item, it steals the target's.","gameEffect":"Inflicts regular damage. If the target is holding an item and the user is not, the user will permanently take the item. Damage is still inflicted if an item cannot be taken. Pokémon with Sticky Hold or Multitype are immune to the item theft effect. The target cannot recover its item with Recycle. This move cannot be selected by Assist or Metronome.","flavorText":"The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item."},{"id":"thrash","name":"Thrash","type":"normal","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Lasts 2-3 turns. Confuses the user afterwards.","gameEffect":"Inflicts regular damage. User is forced to attack with this move for 2–3 turns,selected at random. After the last hit, the user becomes confused. Safeguard does not protect against the confusion from this move.","flavorText":"The user rampages and attacks for two to three turns. The user then becomes confused."},{"id":"throatchop","name":"Throat Chop","type":"dark","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"For 2 turns, the target cannot use sound moves.","gameEffect":"Inflicts regular damage. Silences the target for two turns, preventing it from using any sound-based moves.","flavorText":"The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns."},{"id":"thunder","name":"Thunder","type":"electric","category":"special","power":110,"accuracy":70,"priority":0,"contact":false,"description":"30% chance to paralyze. Can't miss in rain.","gameEffect":"Inflicts regular damage. Has a chance to paralyze the target. During Rain Dance, this move has 100% accuracy. It also has a (100 - accuracy)% chance to break through the protection of Protect and Detect. During Sunny Day, this move has 50% accuracy.","flavorText":"A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis."},{"id":"thunderbolt","name":"Thunderbolt","type":"electric","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"10% chance to paralyze the target.","gameEffect":"Inflicts regular damage. Has a chance to paralyze the target.","flavorText":"The user attacks the target with a strong electric blast. This may also leave the target with paralysis."},{"id":"thunderfang","name":"Thunder Fang","type":"electric","category":"physical","power":65,"accuracy":95,"priority":0,"contact":true,"description":"10% chance to paralyze. 10% chance to flinch.","gameEffect":"Inflicts regular damage. Has a chance to paralyze the target and a separate chance to make the target flinch.","flavorText":"The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis."},{"id":"thunderpunch","name":"Thunder Punch","type":"electric","category":"physical","power":75,"accuracy":100,"priority":0,"contact":true,"description":"10% chance to paralyze the target.","gameEffect":"Inflicts regular damage. Has a chance to paralyze the target.","flavorText":"The target is attacked with an electrified punch. This may also leave the target with paralysis."},{"id":"thunderwave","name":"Thunder Wave","type":"electric","category":"status","power":0,"accuracy":90,"priority":0,"contact":false,"description":"Paralyzes the target.","gameEffect":"Paralyzes the target.","flavorText":"The user launches a weak jolt of electricity that paralyzes the target."},{"id":"tickle","name":"Tickle","type":"normal","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Lowers the target's Attack and Defense by 1.","gameEffect":"Lowers the target’s Attack and Defense by one stage.","flavorText":"The user tickles the target into laughing, lowering its Attack and Defense stats."},{"id":"tidyup","name":"Tidy Up","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"User +1 Atk, Spe. Clears all substitutes/hazards.","gameEffect":null,"flavorText":"The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user’s Attack and Speed stats."},{"id":"topsyturvy","name":"Topsy-Turvy","type":"dark","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Inverts the target's stat stages.","gameEffect":"Inverts the target’s stat modifiers.","flavorText":"All stat changes affecting the target turn topsy-turvy and become the opposite of what they were."},{"id":"torchsong","name":"Torch Song","type":"fire","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"100% chance to raise the user's Sp. Atk by 1.","gameEffect":null,"flavorText":"The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat."},{"id":"torment","name":"Torment","type":"dark","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Target can't select the same move twice in a row.","gameEffect":"Prevents the target from attempting to use the same move twice in a row. When the target leaves the field, this effect ends. If the target is forced to attempt a repeated move due to Choice Band, Choice Scarf, Choice Specs, Disable, Encore, Taunt, only having PP remaining for one move, or any other effect, the target will use Struggle instead. The target is then free to use the forced move next turn, as it didn’t use that move this turn.","flavorText":"The user torments and enrages the target, making it incapable of using the same move twice in a row."},{"id":"toxic","name":"Toxic","type":"poison","category":"status","power":0,"accuracy":90,"priority":0,"contact":false,"description":"Badly poisons the target. Poison types can't miss.","gameEffect":"Badly poisons the target. Never misses when used by a Poison-type Pokémon.","flavorText":"A move that leaves the target badly poisoned. Its poison damage worsens every turn."},{"id":"toxicspikes","name":"Toxic Spikes","type":"poison","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Poisons grounded foes on switch-in. Max 2 layers.","gameEffect":"Scatters poisoned spikes around the opposing field, which poison opposing Pokémon that enter the field. A second layer of these spikes may be laid down, in which case Pokémon will be badly poisoned instead. Pokémon immune to either Ground moves or being poisoned are immune to this effect. Pokémon otherwise immune to Ground moves are affected during Gravity. If a Poison Pokémon not immune to Ground moves enters a field covered with poisoned spikes, the spikes are removed. Rapid Spin will remove this effect from its user’s side of the field. Defog will remove this effect from its target’s side of the field. This move does not trigger Synchronize, unless the Pokémon with Synchronize was forced to enter the field by another effect such as Roar. Pokémon entering the field due to Baton Pass are not affected by this effect.","flavorText":"The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle."},{"id":"toxicthread","name":"Toxic Thread","type":"poison","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Poisons the target and lowers its Speed by 2.","gameEffect":"Poisons the target and lowers its Speed by one stage.","flavorText":"The user shoots poisonous threads to poison the target and lower the target's Speed stat."},{"id":"trailblaze","name":"Trailblaze","type":"grass","category":"physical","power":50,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to raise the user's Speed by 1.","gameEffect":null,"flavorText":"The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat."},{"id":"transform","name":"Transform","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Copies target's stats, moves, types, and Ability.","gameEffect":"User copies the target’s species, weight, type, ability, calculated stats (except HP), and moves. Copied moves will all have 5 PP remaining. IVs are copied for the purposes of Hidden Power, but stats are not recalculated. Choice Band, Choice Scarf, and Choice Specs stay in effect, and the user must select a new move. This move cannot be copied by Mirror Move, nor forced by Encore.","flavorText":"The user transforms into a copy of the target, right down to having the same move set."},{"id":"triattack","name":"Tri Attack","type":"normal","category":"special","power":80,"accuracy":100,"priority":0,"contact":false,"description":"20% chance to paralyze or burn or freeze target.","gameEffect":"Inflicts regular damage. Has a chance to burn, freeze, or paralyze the target. One of these effects is selected at random; they do not each have independent chances to occur.","flavorText":"The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target."},{"id":"trick","name":"Trick","type":"psychic","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"User switches its held item with the target's.","gameEffect":"User and target permanently swap held items. Works even if one of the Pokémon isn’t holding anything. If either Pokémon is holding mail, this move will fail. If either Pokémon has Multitype or Sticky Hold, this move will fail. If this move results in a Pokémon obtaining Choice Band, Choice Scarf, or Choice Specs, and that Pokémon was the latter of the pair to move this turn, then the move it used this turn becomes its chosen forced move. This applies even if both Pokémon had a choice item before this move was used. If the first of the two Pokémon gains a choice item, it may select whatever choice move it wishes next turn. Neither the user nor the target can recover its item with Recycle. This move cannot be selected by Assist or Metronome.","flavorText":"The user catches the target off guard and swaps the target's held item with its own."},{"id":"trickortreat","name":"Trick-or-Treat","type":"ghost","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"Adds Ghost to the target's type(s).","gameEffect":"Adds Ghost to the target’s types.","flavorText":"The user takes the target trick-or-treating. This adds Ghost type to the target’s type."},{"id":"trickroom","name":"Trick Room","type":"psychic","category":"status","power":0,"accuracy":null,"priority":-7,"contact":false,"description":"Goes last. For 5 turns, turn order is reversed.","gameEffect":"For five turns (including this one), slower Pokémon will act before faster Pokémon. Move priority is not affected. Using this move when its effect is already active will end the effect. Pokémon holding Full Incense, Lagging Tail, or Quick Claw and Pokémon with Stall ignore this effect.","flavorText":"The user creates a bizarre area in which slower Pokémon get to move first for five turns."},{"id":"triplearrows","name":"Triple Arrows","type":"fighting","category":"physical","power":90,"accuracy":100,"priority":0,"contact":false,"description":"High crit. Target: 50% -1 Defense, 30% flinch.","gameEffect":null,"flavorText":"The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target’s Defense stat or make it flinch."},{"id":"tripleaxel","name":"Triple Axel","type":"ice","category":"physical","power":20,"accuracy":90,"priority":0,"contact":true,"description":"Hits 3 times. Each hit can miss, but power rises.","gameEffect":"Inflicts regular damage.","flavorText":"A consecutive three-kick attack that becomes more powerful with each successful hit."},{"id":"tropkick","name":"Trop Kick","type":"grass","category":"physical","power":85,"accuracy":100,"priority":0,"contact":true,"description":"100% chance to lower the target's Attack by 1.","gameEffect":"Inflicts regular damage. Lowers the target’s Attack by one stage.","flavorText":"The user lands an intense kick of tropical origins on the target. This also lowers the target's Attack stat."},{"id":"twinbeam","name":"Twin Beam","type":"psychic","category":"special","power":40,"accuracy":100,"priority":0,"contact":false,"description":"Hits 2 times in one turn.","gameEffect":null,"flavorText":"The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row."},{"id":"upperhand","name":"Upper Hand","type":"fighting","category":"physical","power":65,"accuracy":100,"priority":3,"contact":true,"description":"100% flinch. Fails unless target using priority attack.","gameEffect":null,"flavorText":"The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move."},{"id":"uproar","name":"Uproar","type":"normal","category":"special","power":90,"accuracy":100,"priority":0,"contact":false,"description":"Lasts 3 turns. Active Pokemon cannot fall asleep.","gameEffect":"Inflicts regular damage. User is forced to use this move for 2–5 turns, selected at random. All Pokémon on the field wake up, and none can fall to sleep until the lock-in ends. Pokémon cannot use Rest during this effect. This move cannot be selected by Sleep Talk.","flavorText":"The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep."},{"id":"uturn","name":"U-turn","type":"bug","category":"physical","power":70,"accuracy":100,"priority":0,"contact":true,"description":"User switches out after damaging the target.","gameEffect":"Inflicts regular damage, then the user immediately switches out, and the trainer selects a replacement Pokémon from the party. If the target faints from this attack, the user’s trainer selects the new Pokémon to send out first. If the user is the last Pokémon in its party that can battle, it will not switch out. The user may be hit by Pursuit when it switches out, if it has been targeted and Pursuit has not yet been used. This move may be used even if the user is under the effect of Ingrain. Ingrain’s effect will end.","flavorText":"After making its attack, the user rushes back to switch places with a party Pokémon in waiting."},{"id":"vacuumwave","name":"Vacuum Wave","type":"fighting","category":"special","power":40,"accuracy":100,"priority":1,"contact":false,"description":"Usually goes first.","gameEffect":"Inflicts regular damage.","flavorText":"The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first."},{"id":"venoshock","name":"Venoshock","type":"poison","category":"special","power":65,"accuracy":100,"priority":0,"contact":false,"description":"Power doubles if the target is poisoned.","gameEffect":"Inflicts regular damage. If the target is poisoned, this move has double power.","flavorText":"The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned."},{"id":"voltswitch","name":"Volt Switch","type":"electric","category":"special","power":70,"accuracy":100,"priority":0,"contact":false,"description":"User switches out after damaging the target.","gameEffect":"Inflicts regular damage, then the user immediately switches out, and the trainer selects a replacement Pokémon from the party. If the target faints from this attack, the user’s trainer selects the new Pokémon to send out first. If the user is the last Pokémon in its party that can battle, it will not switch out. The user may be hit by Pursuit when it switches out, if it has been targeted and Pursuit has not yet been used. This move may be used even if the user is under the effect of Ingrain. Ingrain’s effect will end.","flavorText":"After making its attack, the user rushes back to switch places with a party Pokémon in waiting."},{"id":"volttackle","name":"Volt Tackle","type":"electric","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Has 33% recoil. 10% chance to paralyze target.","gameEffect":"Inflicts regular damage. User takes 1/3 the damage it inflicts in recoil. Has a chance to paralyze the target.","flavorText":"The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis."},{"id":"waterfall","name":"Waterfall","type":"water","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"20% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The user charges at the target and may make it flinch."},{"id":"waterpulse","name":"Water Pulse","type":"water","category":"special","power":60,"accuracy":100,"priority":0,"contact":false,"description":"20% chance to confuse the target.","gameEffect":"Inflicts regular damage. Has a chance to confuse the target.","flavorText":"The user attacks the target with a pulsing blast of water. This may also confuse the target."},{"id":"watershuriken","name":"Water Shuriken","type":"water","category":"special","power":15,"accuracy":100,"priority":1,"contact":false,"description":"Usually goes first. Hits 2-5 times in one turn.","gameEffect":"Inflicts regular damage. Hits 2–5 times.","flavorText":"The user hits the target with throwing stars two to five times in a row. This move always goes first."},{"id":"waterspout","name":"Water Spout","type":"water","category":"special","power":150,"accuracy":100,"priority":0,"contact":false,"description":"Less power as user's HP decreases. Hits foe(s).","gameEffect":"Inflicts regular damage. Power increases with the user’s remaining HP and is given by `150 * HP / max HP`, to a maximum of 150 when the user has full HP.","flavorText":"The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power."},{"id":"wavecrash","name":"Wave Crash","type":"water","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Has 33% recoil.","gameEffect":null,"flavorText":"The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot."},{"id":"weatherball","name":"Weather Ball","type":"normal","category":"special","power":50,"accuracy":100,"priority":0,"contact":false,"description":"Power doubles and type varies in each weather.","gameEffect":"Inflicts regular damage. If a weather move is active, this move has double power, and its type becomes the type of the weather move. Shadow Sky is typeless for the purposes of this move.","flavorText":"This move's type and power change depending on the weather at the time the move is used."},{"id":"whirlpool","name":"Whirlpool","type":"water","category":"special","power":35,"accuracy":85,"priority":0,"contact":false,"description":"Traps and damages the target for 4-5 turns.","gameEffect":"Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. If the target is in the first turn of Dive, this move will hit with double power.","flavorText":"The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns."},{"id":"whirlwind","name":"Whirlwind","type":"normal","category":"status","power":0,"accuracy":null,"priority":-6,"contact":false,"description":"Forces the target to switch to a random ally.","gameEffect":"Switches the target out for another of its trainer’s Pokémon selected at random. Wild battles end immediately. Doesn’t affect Pokémon with Suction Cups or under the effect of Ingrain.","flavorText":"The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon."},{"id":"wideguard","name":"Wide Guard","type":"rock","category":"status","power":0,"accuracy":null,"priority":3,"contact":false,"description":"Protects allies from multi-target moves this turn.","gameEffect":"Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. If the user is last to act this turn, this move will fail. This move cannot be selected by Assist or Metronome.","flavorText":"The user and its allies are protected from wide-ranging attacks for one turn."},{"id":"wildcharge","name":"Wild Charge","type":"electric","category":"physical","power":90,"accuracy":100,"priority":0,"contact":true,"description":"Has 1/4 recoil.","gameEffect":"Inflicts regular damage. User takes 1/4 the damage it inflicts in recoil.","flavorText":"The user shrouds itself in electricity and smashes into its target. This also damages the user a little."},{"id":"willowisp","name":"Will-O-Wisp","type":"fire","category":"status","power":0,"accuracy":85,"priority":0,"contact":false,"description":"Burns the target.","gameEffect":"Burns the target.","flavorText":"The user shoots a sinister flame at the target to inflict a burn."},{"id":"wish","name":"Wish","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Next turn, 50% of the user's max HP is restored.","gameEffect":"At the end of the next turn, user will be healed for half its max HP. If the user is switched out, its replacement will be healed instead for half of the user’s max HP. If the user faints or is forcefully switched by Roar or Whirlwind, this effect will not activate.","flavorText":"One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP."},{"id":"wonderroom","name":"Wonder Room","type":"psychic","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"For 5 turns, all Defense and Sp. Def stats switch.","gameEffect":"For five turns (including this one), every Pokémon’s Defense and Special Defense are swapped.","flavorText":"The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns."},{"id":"woodhammer","name":"Wood Hammer","type":"grass","category":"physical","power":120,"accuracy":100,"priority":0,"contact":true,"description":"Has 33% recoil.","gameEffect":"Inflicts regular damage. User takes 1/3 the damage it inflicts in recoil.","flavorText":"The user slams its rugged body into the target to attack. This also damages the user quite a lot."},{"id":"worryseed","name":"Worry Seed","type":"grass","category":"status","power":0,"accuracy":100,"priority":0,"contact":false,"description":"The target's Ability becomes Insomnia.","gameEffect":"Changes the target’s ability to Insomnia. If the target’s ability is Truant or Multitype, this move will fail.","flavorText":"A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia."},{"id":"wrap","name":"Wrap","type":"normal","category":"physical","power":15,"accuracy":90,"priority":0,"contact":true,"description":"Traps and damages the target for 4-5 turns.","gameEffect":"Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. Rapid Spin cancels this effect.","flavorText":"A long body, vines, or the like are used to wrap and squeeze the target for four to five turns."},{"id":"xscissor","name":"X-Scissor","type":"bug","category":"physical","power":80,"accuracy":100,"priority":0,"contact":true,"description":"No additional effect.","gameEffect":"Inflicts regular damage.","flavorText":"The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors."},{"id":"yawn","name":"Yawn","type":"normal","category":"status","power":0,"accuracy":null,"priority":0,"contact":false,"description":"Puts the target to sleep after 1 turn.","gameEffect":"Puts the target to sleep at the end of the next turn. Ignores accuracy and evasion modifiers. If the target leaves the field, this effect is canceled. If the target has a status effect when this move is used, this move will fail. If the target is protected by Safeguard when this move is used, this move will fail. Insomnia and Vital Spirit prevent the sleep if the target has either at the end of the next turn, but will not cause this move to fail on use.","flavorText":"The user lets loose a huge yawn that lulls the target into falling asleep on the next turn."},{"id":"zapcannon","name":"Zap Cannon","type":"electric","category":"special","power":120,"accuracy":50,"priority":0,"contact":false,"description":"100% chance to paralyze the target.","gameEffect":"Inflicts regular damage. Has a chance to paralyze the target.","flavorText":"The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis."},{"id":"zenheadbutt","name":"Zen Headbutt","type":"psychic","category":"physical","power":80,"accuracy":90,"priority":0,"contact":true,"description":"20% chance to make the target flinch.","gameEffect":"Inflicts regular damage. Has a chance to make the target flinch.","flavorText":"The user focuses its willpower to its head and attacks the target. This may also make the target flinch."}],"itemDex":[{"id":"abomasite","name":"Abomasite","description":"One of a variety of mysterious Mega Stones. An Abomasnow holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"absolite","name":"Absolite","description":"One of a variety of mysterious Mega Stones. An Absol holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"aerodactylite","name":"Aerodactylite","description":"One of a variety of mysterious Mega Stones. An Aerodactyl holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"aggronite","name":"Aggronite","description":"One of a variety of mysterious Mega Stones. An Aggron holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"alakazite","name":"Alakazite","description":"One of a variety of mysterious Mega Stones. An Alakazam holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"altarianite","name":"Altarianite","description":"One of a variety of mysterious Mega Stones. An Altaria holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"ampharosite","name":"Ampharosite","description":"One of a variety of mysterious Mega Stones. An Ampharos holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"aspearberry","name":"Aspear Berry","description":"Holder is cured if it is frozen. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"audinite","name":"Audinite","description":"One of a variety of mysterious Mega Stones. An Audino holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"babiriberry","name":"Babiri Berry","description":"Halves damage taken from a supereffective Steel-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"banettite","name":"Banettite","description":"One of a variety of mysterious Mega Stones. A Banette holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"barbaracite","name":"Barbaracite","description":"If held by a Barbaracle, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"beedrillite","name":"Beedrillite","description":"One of a variety of mysterious Mega Stones. A Beedrill holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"bigroot","name":"Big Root","description":"Holder gains 1.3x HP from draining/Aqua Ring/Ingrain/Leech Seed/Strength Sap.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"blackbelt","name":"Black Belt","description":"Holder's Fighting-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"blackglasses","name":"Black Glasses","description":"Holder's Dark-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"blastoisinite","name":"Blastoisinite","description":"One of a variety of mysterious Mega Stones. A Blastoise holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"blazikenite","name":"Blazikenite","description":"If held by a Blaziken, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"brightpowder","name":"Bright Powder","description":"The accuracy of attacks against the holder is 0.9x.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"cameruptite","name":"Cameruptite","description":"One of a variety of mysterious Mega Stones. A Camerupt holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"chandelurite","name":"Chandelurite","description":"One of a variety of mysterious Mega Stones. A Chandelure holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"charcoal","name":"Charcoal","description":"Holder's Fire-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"charizarditex","name":"Charizardite X","description":"One of a variety of mysterious Mega Stones. A Charizard holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"charizarditey","name":"Charizardite Y","description":"One of a variety of mysterious Mega Stones. A Charizard holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"chartiberry","name":"Charti Berry","description":"Halves damage taken from a supereffective Rock-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"cheriberry","name":"Cheri Berry","description":"Holder cures itself if it is paralyzed. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"chesnaughtite","name":"Chesnaughtite","description":"One of a variety of mysterious Mega Stones. A Chesnaught holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"chestoberry","name":"Chesto Berry","description":"Holder wakes up if it is asleep. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"chilanberry","name":"Chilan Berry","description":"Halves damage taken from a Normal-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"chimechite","name":"Chimechite","description":"One of a variety of mysterious Mega Stones. A Chimecho holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"choicescarf","name":"Choice Scarf","description":"Holder's Speed is 1.5x, but it can only select the first move it executes.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"chopleberry","name":"Chople Berry","description":"Halves damage taken from a supereffective Fighting-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"clefablite","name":"Clefablite","description":"One of a variety of mysterious Mega Stones. A Clefable holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"cobaberry","name":"Coba Berry","description":"Halves damage taken from a supereffective Flying-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"colburberry","name":"Colbur Berry","description":"Halves damage taken from a supereffective Dark-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"crabominite","name":"Crabominite","description":"One of a variety of mysterious Mega Stones. A Crabominable holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"damprock","name":"Damp Rock","description":"Holder's use of Rain Dance lasts 8 turns instead of 5.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"delphoxite","name":"Delphoxite","description":"One of a variety of mysterious Mega Stones. A Delphox holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"dragalgite","name":"Dragalgite","description":"If held by a Dragalge, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"dragonfang","name":"Dragon Fang","description":"Holder's Dragon-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"dragoninite","name":"Dragoninite","description":"One of a variety of mysterious Mega Stones. A Dragonite holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"drampanite","name":"Drampanite","description":"One of a variety of mysterious Mega Stones. A Drampa holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"eelektrossite","name":"Eelektrossite","description":"If held by an Eelektross, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"emboarite","name":"Emboarite","description":"One of a variety of mysterious Mega Stones. An Emboar holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"excadrite","name":"Excadrite","description":"One of a variety of mysterious Mega Stones. An Excadrill holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"expertbelt","name":"Expert Belt","description":"Holder's attacks that are super effective against the target do 1.2x damage.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"fairyfeather","name":"Fairy Feather","description":"Holder's Fairy-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"paldea","isNonstandard":null},{"id":"falinksite","name":"Falinksite","description":"If held by a Falinks, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"feraligite","name":"Feraligite","description":"One of a variety of mysterious Mega Stones. A Feraligatr holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"floettite","name":"Floettite","description":"One of a variety of mysterious Mega Stones. A special Floette holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"focusband","name":"Focus Band","description":"Holder has a 10% chance to survive an attack that would KO it with 1 HP.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"focussash","name":"Focus Sash","description":"If holder's HP is full, will survive an attack that would KO it with 1 HP. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"froslassite","name":"Froslassite","description":"One of a variety of mysterious Mega Stones. A Froslass holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"galladite","name":"Galladite","description":"One of a variety of mysterious Mega Stones. A Gallade holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"garchompite","name":"Garchompite","description":"One of a variety of mysterious Mega Stones. A Garchomp holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"gardevoirite","name":"Gardevoirite","description":"One of a variety of mysterious Mega Stones. A Gardevoir holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"gengarite","name":"Gengarite","description":"One of a variety of mysterious Mega Stones. A Gengar holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"glalitite","name":"Glalitite","description":"One of a variety of mysterious Mega Stones. A Glalie holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"glimmoranite","name":"Glimmoranite","description":"One of a variety of mysterious Mega Stones. A Glimmora holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"golurkite","name":"Golurkite","description":"One of a variety of mysterious Mega Stones. A Golurk holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"greninjite","name":"Greninjite","description":"One of a variety of mysterious Mega Stones. A Greninja holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"gyaradosite","name":"Gyaradosite","description":"One of a variety of mysterious Mega Stones. A Gyarados holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"habanberry","name":"Haban Berry","description":"Halves damage taken from a supereffective Dragon-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"hardstone","name":"Hard Stone","description":"Holder's Rock-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"hawluchanite","name":"Hawluchanite","description":"One of a variety of mysterious Mega Stones. A Hawlucha holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"heatrock","name":"Heat Rock","description":"Holder's use of Sunny Day lasts 8 turns instead of 5.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"heracronite","name":"Heracronite","description":"One of a variety of mysterious Mega Stones. A Heracross holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"houndoominite","name":"Houndoominite","description":"One of a variety of mysterious Mega Stones. A Houndoom holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"icyrock","name":"Icy Rock","description":"Holder's use of Snowscape lasts 8 turns instead of 5.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"ironball","name":"Iron Ball","description":"Holder is grounded, Speed halved. If Flying type, takes neutral Ground damage.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"kangaskhanite","name":"Kangaskhanite","description":"One of a variety of mysterious Mega Stones. A Kangaskhan holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"kasibberry","name":"Kasib Berry","description":"Halves damage taken from a supereffective Ghost-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"kebiaberry","name":"Kebia Berry","description":"Halves damage taken from a supereffective Poison-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"kingsrock","name":"King's Rock","description":"Holder's attacks without a chance to flinch gain a 10% chance to flinch.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"leftovers","name":"Leftovers","description":"At the end of every turn, holder restores 1/16 of its max HP.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"leppaberry","name":"Leppa Berry","description":"Restores 10 PP to the first of the holder's moves to reach 0 PP. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"lifeorb","name":"Life Orb","description":"Holder's attacks do 1.3x damage, and it loses 1/10 its max HP after the attack.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"lightball","name":"Light Ball","description":"If held by a Pikachu, its Attack and Sp. Atk are doubled.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"lightclay","name":"Light Clay","description":"Holder's use of Aurora Veil, Light Screen, or Reflect lasts 8 turns instead of 5.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"lopunnite","name":"Lopunnite","description":"One of a variety of mysterious Mega Stones. A Lopunny holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"lucarionite","name":"Lucarionite","description":"One of a variety of mysterious Mega Stones. A Lucario holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"lumberry","name":"Lum Berry","description":"Holder cures itself if it has a non-volatile status or is confused. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"magnet","name":"Magnet","description":"Holder's Electric-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"malamarite","name":"Malamarite","description":"If held by a Malamar, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"manectite","name":"Manectite","description":"One of a variety of mysterious Mega Stones. A Manectric holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"mawilite","name":"Mawilite","description":"If held by a Mawile, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"medichamite","name":"Medichamite","description":"One of a variety of mysterious Mega Stones. A Medicham holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"meganiumite","name":"Meganiumite","description":"One of a variety of mysterious Mega Stones. A Meganium holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"mentalherb","name":"Mental Herb","description":"Cures holder of Attract, Disable, Encore, Heal Block, Taunt, Torment. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"meowsticite","name":"Meowsticite","description":"One of a variety of mysterious Mega Stones. A Meowstic holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"metagrossite","name":"Metagrossite","description":"If held by a Metagross, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"metalcoat","name":"Metal Coat","description":"Holder's Steel-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"metronome","name":"Metronome","description":"Damage of moves used on consecutive turns is increased. Max 2x after 5 turns.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"miracleseed","name":"Miracle Seed","description":"Holder's Grass-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"muscleband","name":"Muscle Band","description":"Holder's physical attacks have 1.1x power.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"mysticwater","name":"Mystic Water","description":"Holder's Water-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"nevermeltice","name":"Never-Melt Ice","description":"Holder's Ice-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"occaberry","name":"Occa Berry","description":"Halves damage taken from a supereffective Fire-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"oranberry","name":"Oran Berry","description":"Restores 10 HP when at 1/2 max HP or less. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"passhoberry","name":"Passho Berry","description":"Halves damage taken from a supereffective Water-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"payapaberry","name":"Payapa Berry","description":"Halves damage taken from a supereffective Psychic-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"pechaberry","name":"Pecha Berry","description":"Holder is cured if it is poisoned. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"persimberry","name":"Persim Berry","description":"Holder is cured if it is confused. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"pidgeotite","name":"Pidgeotite","description":"One of a variety of mysterious Mega Stones. A Pidgeot holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"pinsirite","name":"Pinsirite","description":"One of a variety of mysterious Mega Stones. A Pinsir holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"poisonbarb","name":"Poison Barb","description":"Holder's Poison-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"pyroarite","name":"Pyroarite","description":"If held by a Pyroar, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"quickclaw","name":"Quick Claw","description":"Each turn, holder has a 20% chance to move first in its priority bracket.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"raichunitex","name":"Raichunite X","description":"One of a variety of mysterious Mega Stones. A Raichu holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"raichuitex","name":"Raichunite X","description":"One of a variety of mysterious Mega Stones. A Raichu holding this stone will be able to Mega Evolve into Mega Raichu X during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"raichunitey","name":"Raichunite Y","description":"One of a variety of mysterious Mega Stones. A Raichu holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"raichuitey","name":"Raichunite Y","description":"One of a variety of mysterious Mega Stones. A Raichu holding this stone will be able to Mega Evolve into Mega Raichu Y during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"rawstberry","name":"Rawst Berry","description":"Holder is cured if it is burned. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"rindoberry","name":"Rindo Berry","description":"Halves damage taken from a supereffective Grass-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"roseliberry","name":"Roseli Berry","description":"Halves damage taken from a supereffective Fairy-type attack. Single use.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":null},{"id":"sablenite","name":"Sablenite","description":"One of a variety of mysterious Mega Stones. A Sableye holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"sceptilite","name":"Sceptilite","description":"If held by a Sceptile, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"scizorite","name":"Scizorite","description":"One of a variety of mysterious Mega Stones. A Scizor holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"scolipite","name":"Scolipite","description":"If held by a Scolipede, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"scopelens","name":"Scope Lens","description":"Holder's critical hit ratio is raised by 1 stage.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"scovillainite","name":"Scovillainite","description":"One of a variety of mysterious Mega Stones. A Scovillain holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"scraftinite","name":"Scraftinite","description":"If held by a Scrafty, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"sharpbeak","name":"Sharp Beak","description":"Holder's Flying-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"sharpedonite","name":"Sharpedonite","description":"One of a variety of mysterious Mega Stones. A Sharpedo holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"shedshell","name":"Shed Shell","description":"Holder cannot be prevented from choosing to switch out by any effect.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"shellbell","name":"Shell Bell","description":"After an attack, holder gains 1/8 of the damage in HP dealt to other Pokemon.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"shucaberry","name":"Shuca Berry","description":"Halves damage taken from a supereffective Ground-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"silkscarf","name":"Silk Scarf","description":"Holder's Normal-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"silverpowder","name":"Silver Powder","description":"Holder's Bug-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"sitrusberry","name":"Sitrus Berry","description":"Restores 1/4 max HP when at 1/2 max HP or less. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"skarmorite","name":"Skarmorite","description":"One of a variety of mysterious Mega Stones. A Skarmory holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"slowbronite","name":"Slowbronite","description":"One of a variety of mysterious Mega Stones. A Slowbro holding this stone will be able to Mega Evolve during battle. It won't work for a Galarian Slowbro, however.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"smoothrock","name":"Smooth Rock","description":"Holder's use of Sandstorm lasts 8 turns instead of 5.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"softsand","name":"Soft Sand","description":"Holder's Ground-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"spelltag","name":"Spell Tag","description":"Holder's Ghost-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"staraptite","name":"Staraptite","description":"If held by a Staraptor, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"starminite","name":"Starminite","description":"One of a variety of mysterious Mega Stones. A Starmie holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"steelixite","name":"Steelixite","description":"One of a variety of mysterious Mega Stones. A Steelix holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"swampertite","name":"Swampertite","description":"If held by a Swampert, this item allows it to Mega Evolve in battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"tangaberry","name":"Tanga Berry","description":"Halves damage taken from a supereffective Bug-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"twistedspoon","name":"Twisted Spoon","description":"Holder's Psychic-type attacks have 1.2x power.","dexMembership":["national","champions"],"generation":2,"introducedRegion":"johto","isNonstandard":null},{"id":"tyranitarite","name":"Tyranitarite","description":"One of a variety of mysterious Mega Stones. A Tyranitar holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"venusaurite","name":"Venusaurite","description":"One of a variety of mysterious Mega Stones. A Venusaur holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":6,"introducedRegion":"kalos","isNonstandard":"Past"},{"id":"victreebelite","name":"Victreebelite","description":"One of a variety of mysterious Mega Stones. A Victreebel holding this stone will be able to Mega Evolve during battle.","dexMembership":["national","champions"],"generation":9,"introducedRegion":"kalos","isNonstandard":"Future"},{"id":"wacanberry","name":"Wacan Berry","description":"Halves damage taken from a supereffective Electric-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"whiteherb","name":"White Herb","description":"Restores all lowered stat stages to 0 when one is less than 0. Single use.","dexMembership":["national","champions"],"generation":3,"introducedRegion":"hoenn","isNonstandard":null},{"id":"widelens","name":"Wide Lens","description":"The accuracy of attacks by the holder is 1.1x.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"wiseglasses","name":"Wise Glasses","description":"Holder's special attacks have 1.1x power.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"yacheberry","name":"Yache Berry","description":"Halves damage taken from a supereffective Ice-type attack. Single use.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null},{"id":"zoomlens","name":"Zoom Lens","description":"The accuracy of attacks by the holder is 1.2x if it moves after its target.","dexMembership":["national","champions"],"generation":4,"introducedRegion":"sinnoh","isNonstandard":null}]}